Jade Raymond leaves EA; Samantha Ryan taking over

Jade Raymond, one of EA’s most recognizable names has left the infamous publisher yesterday. Raymond was the studio head and founder of EA Motive and she was revealed to be stepping down from her position.

She previously worked for Ubisoft and helped create Assassin’s Creed games and founded Motive Studios back in 2015. Since then, the developer has helped with Star Wars Battlefront II and Visceral’s Star Wars project before they shut down. Right now, Motive Studios is working on an unknown title.

EA released a statement to Game Informer regarding Raymond’s departure from the company and mentioning that Samantha Ryan will be taking over as Motive’s head of studio to fill Raymond’s previous position:

EA Studios is focused on bringing more creative new games and content to players. Laura Miele and her team have taken several steps internally to better support our game makers in this pursuit, such as expanding Samantha Ryan’s portfolio to lead additional studios, including Motive. Samantha is known for driving creative design and supporting game teams so they can bring their visions to life. She is a deeply experienced game-maker with a gameography that spans from The Sims to Batman: Arkham City to No One Lives Forever to the highly-anticipated Anthem.

With this change, Jade Raymond has decided to leave Electronic Arts. In her time with us, Jade helped to build great teams, and our projects underway at Motive and other studios continue unchanged. We’re appreciative of all of her efforts, and we wish Jade all the best as she moves on to her next adventure. We are driving greater creativity into everything we do across EA Studios, and we’ll look forward to sharing more in the months to come.

Right now, Raymond hasn’t announced what she plans to do next as a  public statement of her own. Stay tuned for updates regarding Raymond’s future plans- provided she announces them publicly.