Mortal Kombat 11 confirmed character list; Time-control Geras new to the series

Mortal Kombat 11 confirmed character list; Time-control Geras new to the series 1

A bunch of new characters have been added to the roster during today’s live stream of Mortal Kombat 11. Fans will likely be pleased as many returning characters are coming back tot he game and some brand-new characters that have never been in the series. Today’s live stream was the first time we got an … Read more Mortal Kombat 11 confirmed character list; Time-control Geras new to the series

The Division 2 private beta February 7-10; Sign up even without a pre-order

The Division 2 private beta February 7-10; Sign up even without a pre-order 3

The Divsion 2 has been confirmed for a private beta for folks who pre-ordered the game. A new story trailer has also been released for the upcoming game from Ubisoft. Tom Clancy’s The Division 2 will be rolling out on March 15, and the private beta will run from February 7-10. The game will take … Read more The Division 2 private beta February 7-10; Sign up even without a pre-order

Bethesda hosting live stream for next ESO expansion – The Season of the Dragon

Bethesda hosting live stream for next ESO expansion - The Season of the Dragon 4

Bethesda has annouced a live stream that they’ll be hosting to show off details about the next Elder Scrolls Online expansion. Data miners had already unearthed an upcoming expansion for Elder Scrolls Online game last week with some juicy details such as a new Necromancer class combined in the expansion. Zenimax then posted a tweet on … Read more Bethesda hosting live stream for next ESO expansion – The Season of the Dragon

Metal Gear Solid: The Board Game announced by IDW Games and Konami

Metal Gear Solid: The Board Game announced by IDW Games and Konami 5

Konami and IDW Games have partnered up to make the Metal Gear Solid board game. It’ll be titled Metal Gear Solid: The Board Game, which may sound kind of uninspired. But for any MGS fan, this will be a board version of your favorite stealth heroes to tabletop form. MGS has been one of the … Read more Metal Gear Solid: The Board Game announced by IDW Games and Konami

Donut County confirmed for Xbox One and Nintendo Switch

Donut County confirmed for Xbox One and Nintendo Switch 6

Donut County has been confirmed to be coming to Xbox One and the Nintendo Switch. After a positive reception for Ben Esposito’s indie title, the game seemed to have put everyone in a trance and uplifted their spirits who played it on the PC and PS4 (and mobile). Now Xbox One and Switch owners will be … Read more Donut County confirmed for Xbox One and Nintendo Switch

Super Smash Bros. Ultimate update 1.1.0 released – What’s new?

Super Smash Bros. Ultimate update 1.1.0 released - What's new? 7

The first Super Smash Bros. Ultimate patch has been released. This is version 1.1.0 and adds a new difficulty mode to the World of Light single-player mode, a new Mii fighter costume, and some game balancing and bug fixes. With SSBU being a huge success in sales numbers (being the best-selling video game product on … Read more Super Smash Bros. Ultimate update 1.1.0 released – What’s new?

Epic Games Store live; Free copy of Subnautica and Super Meat Boy

Epic Games Store live; Free copy of Subnautica and Super Meat Boy 8

The Epic Game Store has officially launched with a limited selection, but so far, it’s making waves. The store was revealed earlier this week with Epic saying that it had more tricks to come as the company launched its own game store, similar to other competitors like HumbleBundle, Steam, and even the Discord Store. Epic … Read more Epic Games Store live; Free copy of Subnautica and Super Meat Boy

Studio Wildcard debuts open-world pirate MMO Atlas

Studio Wildcard debuts open-world pirate MMO Atlas 9

Studio Wildcard made headlines with its brand new game it showed off at The Game Awards 2018. The company behind ARK: Survival Evolved has received mixed reviews with some praising the dinosaur survival game while others hated the company for releasing DLC when the base game isn’t even done yet. Regardless, they announced their new pirate … Read more Studio Wildcard debuts open-world pirate MMO Atlas

Last Year: The Nightmare comes to PC December 18; Console versions planned

Last Year: The Nightmare comes to PC December 18; Console versions planned 10

Elastic Games has finally revealed that they’ll be releasing Last Year: The Nightmare after two months of silence following its closed beta.

The asymmetrical multiplayer horror game will be coming out on PC on December 18 with consoles following in 2019.

Many fans have been following Last Year: The Nightmare for quite some time now as it brings a new concept to the horror genre. It’ll be a Discord Store exclusive game, meaning that the only way to play it is to buy it through the recently launched DRM platform in direct competition with Steam.

Elastic Games also sadi that they have some big plans for Last Year: The Nightmare going into next year. One of the points is that the game will come on home consoles. We don’t know which ones exactly, but we can expect a PS4 and Xbox One release for the multiplayer horror title. The Nintendo Switch may also get a piece of the action given that many developers are now releasing more “adult” games on the console.

Elastgic Games has followed trhough and will be releasing Last Year: The Nightmare within their rlese schedule of 2018 as promised. Even if its on the tail end, it’s still better than late.

Battlefield 5’s first major content update Overture delayed

Battlefield 5's first major content update Overture delayed 11

Battlefield 5‘s first major free content update was scheduled for release tomorrow, December 4. But due to unknown reasons, DICE has pulled the update.

Just revealed a few hours ago, Chapter 1: Overture has now been officially delayed from the scheduled launch tomorrow. Other than it being a major free content update, not many other details are known as to why the patch was pulled last minute before going live.

DICE has seemed to just push the whole thing back to a later date that’s unknown at this time. This will definitely disappoint some players, but it’s probably better than pushing out an incomplete mess (*ahem* Fallout 76).

DICE tweeted about this on Twitter, and it will report back with more updates ASAP. The AAA developer said that they’ll follow up with more news tomorrow or as “soon as we have it.”

Overture will still release sometime this week as they “don’t anticipate a long delay,” but this can’t help BF5‘s reception- given that the game has mixed reviews and many loyal fans have decided to skip this one altogether.

The Elder Scrolls: Blades delayed Q1 2019

The Elder Scrolls: Blades delayed Q1 2019 12

Bethesda announced their new mobile game called The Elder Scrolls: Blades at E3 this past summer, and we haven’t really heard much about the game at all other than tidbits here and there.

The game was set to be released before this year’s over, but now that’s no longer the case. Blade’s release date has now changed, and this isn’t Bethesda’s first time pushing back a game.

Today, the official Edler Scrolls Twitter account said that The Elder Scrolls: Blades is now set to release in early 2019, which is only a minor setback considering that it’s only a few months of delay from the previous release window. The game hasn’t been making headlines much other than Apple’s keynote event back in September, so not much information is known about this particular title.

The mobile game will be set to release on both iOS and Android. Most fans aren’t too excited about a mobile game, as they’ve expressed their discontent over Blizzard’s announcement of Diablo Immortal for mobile platforms.

With Bethesda currently getting a lot of negative press over their release of Fallout 76 and even threated to be sued for not honoring returns, it makes sense to push back a mobile title to both perfect it (or at least make it ready for launch day) and to deal with the mess that is Fallout 76.

The Elder Scrolls: Blades will be available via early access. You can sign up for it here.

Gus Martin solo developing Resort Boss: Golf; Publishing by Excalibur Games

Gus Martin solo developing Resort Boss: Golf; Publishing by Excalibur Games 13

Game publisher Excalibur Games has announced a new simulator game called Resort Boss: Golf, which is about exactly what it sounds like- managing a golf resort.

Excalibur Games has a lot of experience when it comes to simulation games. They’re the team behind Euro Truck Simulator 2 and American Truck Simulator. Now they’re making a simulation/tycoon game where you’ll be working as a golf resort “boss” and running a luxury golf resort. The game was previously announced as Boss Golf and is being created by none other than Gus Martin. He’s the guy behind projects like Kingdom Hearts III and Final Fantasy XV, so there’s some level of experience going into Resort Boss: Golf.

Although the game genres in this title are very mixed and rather extreme, the experience is still there. Players will have to build a resort from scratch- starting with a one-hole golf course to a five-star getaway. The game has an announcement that shows off some of the gameplay footage. You can view it after the post.

Players will focus on managing a golf course, but will also have to take care of hotels, restaurants, and other vacation accommodations. The visuals are colorful and the gameplay looks minimalistic with an easy-on-the-eyes UI and basic layout that players will be familiar with.

The trailer shows off the depth and complexity though of managing a resort. There seems to be extensive customization and micromanagement given the tools and gameplay footage. A press release by Excalibur says that there will “expansive landscaping tools” to do things like plant trees, terraform terrain, and basically shape the land around the resort to their will. Since golf courses vary in design, having the ability to shape the environment adds a level of depth that’s endless- and this includes the usual hazards you’ll find in golfing like bunkers, water, and cliffs.

There will also be economic management like financial reports, staffing, wages, retail, and even hotel control. So if you like tycoon games and you’re up for something that’ll take you to a vacation getaway (of your creating), be on the lookout for Resort Boss: Golf. This is Gus Martin’s first time making a game solo, but Excalibur’s history of publishing games will surely help him out.

Resort Boss: Golf will be available on February 7th, 2019 on Steam Early Access. This game will be PC only as far as I know.

Riot Games and Marvel partner up to release full-length comic featuring Ashe

Riot Games and Marvel partner up to release full-length comic featuring Ashe 14

A new partnership between Riot and Marvel Games has just been forged. The announcement was made today and will soon put out one of League of Legend’s most popular character fusing with a comic book.

Marvel will begin a new series of comic books based on the League of Legends universe. It’ll kick off with everyone’s favorite tutorial champion: Ashe. The story will center around her as a narrative to serve as an origin point and tells the story of Ashe as she becomes the Iceborn Warrior like she is in the MOBA. It’ll be called League of Legends: Ashe: Warmother and the graphic novel will be written by Riot’s Odin Austin Shafer and drawn by Nina Vakueva with Cardinal Rae on lettering.

An article posted by Marvel details this full-length feature:

“Marvel and Riot Games are teaming up for an epic collaboration to bring the world of “League of Legends” to comics! A graphic novel published by Marvel and Riot Games will be released in May 2019, making this the first full-length comic based on “League of Legends” games. This complete collection will be the culmination of a series of monthly graphic novels based on the hit game that will be available on digital platforms beginning Wednesday, December 19!”

Riot Games had the following thoughts on this crossover:

“We love comics as a way to tell stories because it gives League of Legends fans an opportunity to see the world of Runeterra and not just read about it. We see similarities between the League of Legends Universe and the Marvel Universe, as both of them feature an array of characters with compelling and diverse backgrounds. Marvel’s success at developing a world through comics and creating great stories is industry-defining, and we’re thrilled to be working with them to bring our own stories to life.”

Editon-in-Chief of Marvel, C.B. Cebulski spoke about the partnership that many didn’t see coming:

“Many fans of the Marvel Universe and comics share their interests and passion for storytelling with the gaming community. League of Legends is one of the most well-known games in the industry, and their unique world and extensive roster of rich characters and are a perfect fit for comic books. We’re excited to partner with Riot and help build the League of Legends Universe for fans and players around the world.”

With Riot’s League of Legends already being one of the most popular MOBA games on the planet and many of the players also being into comics and interested in the backstory of the champions (fanfics), it makes sense to document and official work from Riot themselves. Combined with the production quality of Marvel, this is a partnership with a solid foundation and tons of potential for storytelling opportunities.

Ashe: Warmother releases May 2019. We’ll see the fruits of this partnership then.

Source: Marvel.

Featured image via Marvel.

H1Z1 Pro League shutting down; Dwindling viewer numbers and negative earnings

H1Z1 Pro League shutting down; Dwindling viewer numbers and negative earnings 15

The H1Z1 Pro League is shutting down for good according to a report from news giant ESPN. After viewer numbers have constantly decreased and failed stiped payments to teams participating in the Pro League, there’s not enough support to hold this program afloat.

Teams including Team SoloMid, Cloud 9, and Echo Fox were all previous participants in the ladder but received repeated stipend payment failures. basically, your favorite players aren’t getting paid by the League and there aren’t enough viewers to support the show and brand.

Twin Galaxies Co-Chairmen Jace Hall wrote in a public statement that went out to players:

“It’s with a heavy heart that a letter has been sent to the League’s team organizations providing notice that the 2nd Split has been suspended indefinitely, and that a second league season will not be renewed or scheduled at this time,”

So now that the H1Z1 Pro League is officially suspended (i.e. canceled), they’re working on getting players their overdue stipends and will be paid across the 15 teams totally about $3M with about $250K going towards player salaries. With not enough income from viewers and sponsors, the League will be at a net loss after payments are made. It’s pretty much safe to say that the H1Z1 Pro League is gone for good. With many other games in this saturated genre, there’s just not enough support for this quickly-evaporating title.

H1Z1 was one of the first games ever to start the whole battle royale genre but has now been “replaced” by many other games such as Fortnite. H1Z1 just can’t keep up and has lost many players to these newer titles.

Who knows? If H1Z1 can pull a massive turnaround and make their game more relevant (and more fun) than the current giants, then there just may be a miracle. But at this point, you shouldn’t hold your breath.

H1Z1 is available for PS4 and PC. Although it doesn’t have a professional-level setup, you can still play it casually as a stress-free alternative to competitive titles.

Microsoft releasing (another) Xbox One refresh Spring 2019; Disc-less, $100 cheaper

Microsoft releasing (another) Xbox One refresh Spring 2019; Disc-less, $100 cheaper 16

A report released earlier today claims that Microsoft is working on a new disc-less Xbox One console in 2019 by Thurrott. This would be the third console refresh for the Xbox One so far, with the original being the Xbox One, followed the Xbox One S, then the Xbox One X. Do we really need that many refreshes? Why not just make the next-gen Xbox and compete with the PS5, which has already garnered some attention with its (finally) backward compatible emulation.

There hasn’t been any solid confirmation regarding this from the big M, but the report details show that the console will release sometime next year and not allow users to insert any physical discs into the Xbox. Microsoft is also releasing a new “disc to digital” program that allows users to turn the physical discs magically into a digital format. Well, not actual magic is involved in the process. It’s just swapping a code at specific retailers.

Why would Microsoft be doing this when they could just release the next Scarlett console? The report states that they want to lower the price of a new console by $100 due to no disc drive. But would people still want to buy this current-gen when they can go next-gen? We’ll have to see.

The report also states:

“The company also has a revised Xbox One S SKU that is targeted for later in the year that focuses solely on cost reduction but does feature a disc-drive for those who still prefer the traditional way to buy your games.”

Microsoft still hasn’t decided on whether Scarlett will come with disc drives or not, but a decision will be made “shortly.” right now, the disc-less Xbox One will arrive Spring 2019 and is already in production according to the report. Then again, we haven’t heard news from many other media outlets so this could be a dud entirely. We’ll find out soon enough.

Source: DualShockers.

Subnautica confirmed for PS4; Xbox One gets a full release (V1.0)

Subnautica confirmed for PS4; Xbox One gets a full release (V1.0) 17

Subnautica has been confirmed for the PS4 and the release date has been announced in a news post on the game’s official page. While PC and Xbox One owners can already experience this amazing title, PS4 players have been shut out- until now.

Subnautica has garnered plenty of media attention and received positive praise for its gameplay, which is mainly an underwater survival game. The game has players finding themselves in an alien world after escaping from a sinking ship with an escape pod.

Players then have to explore, collect, build, and attempt to get rescued with the game’s storyline. The game is a survival game at its core with a basic storyline that tells the lore of the game and is mostly communicated via radio transmissions.

Although the game isn’t an endless exploration title, it sure does feel like it when you’re playing it for the first time. As you wander farther from your pod, you’ll start to encounter some deep underwater caves and creatures that lurk where light can’t even shine. You’ll have to build up the tech tree in order to explore dangerous areas.

Subnautica has been received plenty of positive feedback for being a game that’ll immerse you into its world and is plenty scary with its creatures- even though it’s not regarded as a horror game. There have been many content updates from the developer (for free) Unknown Worlds Entertainment based on community feedback.

The game is currently only available for PC, but PlayStation owners will be able to snag a copy of Subnautica next month on December 4, 2018. Developer Unknown Words Entertainment said they plan for this release date given that no delays take place:

“We’re very confident we will hit December 4th, but we can never be 100% sure of any date, ever. Game development is a wild ride. Unexpected issues could still cause a last minute delay. If something happens, we will keep you updated.”

Subnautica for PS4 will be available digitally on the PS Store and on physical disks for collectors. North American players should see discs in major retailers on the release date. European players will have to wait for just a tad for the physical disc to be released on December 7, 2018.

The game will also get the much-anticipated Below Zero standalone expansion at a later date for the PC. As for the Xbox One and PS4, it’s currently unconfirmed whether or not the expansion will be rolling out on the platform.

Subnautica is currently released as a full game for PC and in early access for Xbox One. The PS4 and Xbox One will both be getting a physical disc or digital download on the same date- December 4, 2018. Xbox One owners will get a full update to the full 1.0 release on launch day. PS4 owners will get the complete game.

The developer is also “super excited” about this upcoming console game release for PS4:

“This is going to be Unknown World’s first console release. We are traditionally a PC game developer. So we are super nervous, and super excited. We are thankful to Panic Button & Gearbox Publishing for working with us to bring Subnautica to PlayStation.”

PS4 players can now get immersed in the horrifying, yet beautiful experience that is underwater with Subnautica. If you haven’t played the game before and want to check out some more details, you can head over to Steam. The game retails for $24.99 at the time of this writing. Xbox One owners can get it on the Microsoft Store for the same MSRP. PS4 players will likely pay the same price (or get a steep discount on launch, as the dev is known to do).

Here’s the official post from Unknown Worlds:

“The wait is nearly over. Subnautica is coming to PlayStation 4 on December 4th, 2018. You will be able to buy Subnautica digitally or on a physical disk. If you are in Europe, physical disk sales will start three days later, on December 7th.

Want a reminder on launch day? Sign up to the Subnautica Playstation newsletter, and we will email you the moment Subnautica is available.

It’s important we be honest about dates. We’re very confident we will hit December 4th, but we can never be 100% sure of any date, ever. Game development is a wild ride. Unexpected issues could still cause a last minute delay. If something happens, we will keep you updated.

This is going to be Unknown World’s first console release. We are traditionally a PC game developer. So we are super nervous, and super excited. We are thankful to Panic Button & Gearbox Publishing for working with us to bring Subnautica to PlayStation.

Thank you to everyone that pushed us to release on PlayStation. Your tweets, emails, and other messages were instrumental in bringing about the decision to bring Subnautica to consoles. We are grateful for your patience as we have navigated the unfamiliar waters of PlayStation development.

Come launch day, we will need your help to spread the word that Subnautica is available on PlayStation. If you want to share the news, follow @SubnauticaPS on Twitter, Subnautica Playstation on Facebook, and sign up to the Subnautica Playstation newsletter.

– Unknown Worlds

Fortnite updates Save the World mode with “Fork Knife” character named “The Major”

Fortnite updates Save the World mode with "Fork Knife" character named "The Major" 18

Fortnite, while being the most popular game in the world right now, is still hard to spell. The most common misspelling is “Fornite” which I myself constantly have to retype when I go back to proofread. With the game being so popular, you can assume a share of memes have spawned over the game’s spelling and pronunciation.

One way to say the name is “Fork Knife,” which I presume all the cool kids are saying these days. If you’re not a Fortnite player or you don’t keep up with gaming news, you’ll probably be confused when a group of players are talking about playing with their “Fork Knives” all last night.  Isn’t that funny?

Regardless, Epic Games seems to know about this and they’re updating the Save the World portion of the game (the paid part) to get a new UI. This update includes a character featured with a “fork knife” arm. Literally. His arms are a fork and knife. And he shows up in the menus screens.

He’s debuted as “The Major” and he’ll be the ref of the game’s Training Room after you meet him in the game’s campaign. He’ll help you unlock your character’s abilities, level, do expeditions, and even customize loadouts.

He’s part of a massive UI update for Fortnite that makes the whole game a little more user-friendly with character names, story-driven personalities, and a little more surreal with an in-game event that had a cutscene.

Fortnite is really trying to be more than just a battle royale game. Even though it is the most popular battle royale game on the market right now, the Save the World mode has a lot of offer even if it’s paid and not part of the core game.

Epic seems to be mixing real-life concepts into the game, with its recent deal with NFL jerseys so players can play as their favorite NFL player in a battle royale. Halloween costumes, realistic cutscenes, and real-life gear are all becoming a part of the game. Fortnite is seemingly blending real life and game life into one experience.

Where are they taking this, exactly? We’ll have to find out. While we’re waiting, I need to get back to saving the worl- I mean, playing Fortnite.

Fortnite Deep Freeze bundle available now; Physical copy, exclusive cosmetics

Fortnite Deep Freeze bundle available now; Physical copy, exclusive cosmetics 19

The new Deep Freeze bundle for Fortnite will get you a physical copy of Fortnite Battle Royale, which has been known to be extremely hard to find nowadays. But the Deep Freeze bundle will get you a nice hard copy of the game (as a sentimental souvenir) to keep forever to remind you what was once the world’s most popular game. There’s also a digital version available on all platform store.

If you decide to snag yourself a physical copy of Deep Freeze, you’ll get four exclusive cosmetics and a bunch of V-Bucks. Fortnite was previously available as a physical disc before the battle royale mode was even developed and the game was just PvE. Nowadays, if you want to get yourself a disc, you’ll be paying about $400 on eBay for a pristine copy.

This new Deep Freeze bundle will run you $29.99 from major retailers or the in-game Fortnite store with 1,000 V-Bucks (worth $10) and cosmetics valued at about $20. Considering that this bundle itself will also be hard to find, later on, it’s worth the price. Even if you already own the game and you’re just looking to collect the physical hardware so you can display it in your room.

The cosmetics are seasonal as we head into the coming winter (in real life) and given the name of the bundle, they’re all about ice. All items are exclusive to the bundle and you can get your V-Bucks that fans will go buy the bundle just for the cosmetics and not the game.

Here’s what’s included in the Deep Freeze Bundle:

Deep Freeze Bundle

  • 1000 V-Bucks
  • Legendary Frostbite Outfit
  • Legendary Freezing Point Back Bling
  • Uncommon Chill-Axe Pickaxe
  • Uncommon Cold Front Glider

Jump in to Fortnite Battle Royale with the Deep Freeze bundle. Guaranteed to keep you warm on the battlefield, despite its chilly name!

You can buy theDeep Freeze bundle now on Amazon, at any major physical retailer, or buy from the Fortnite online store.

Here are some screenshots of the cosmetics:

Fortnite Deep Freeze bundle available now; Physical copy, exclusive cosmetics 20 Fortnite Deep Freeze bundle available now; Physical copy, exclusive cosmetics 21 Fortnite Deep Freeze bundle available now; Physical copy, exclusive cosmetics 22 Fortnite Deep Freeze bundle available now; Physical copy, exclusive cosmetics 23

This post contains affiliate links where barrelrolled may receive a small commission upon sales. (This helps us feed our writers the good brand of ramen noodles rather than the generic, store brand.)

Five Nights At Freddy’s coming to Switch (and other consoles) in 2019

Five Nights At Freddy's coming to Switch (and other consoles) in 2019 24

Five Nights At Freddy’s (FNAF), the viral animatronic horror point-and-click game developed by Scott Cawthon, is coming to the Nintendo Switch, Xbox One, PS4, iOS, and Android sometime in 2019 based on a news post on the Steam Community page of Ultimate Custom Night.

The game series has been extremely popular with the younger crowd and has spawned many different adaptations. FNAF will likely start with the original game followed by the sequels on the consoles and other platforms. There will be HD ports of the original games alongside the entire series and possibly the spinoffs.

Scott Cawthon states on the latest update post:

“I’m working closely with the people at Clickteam to create new, improved, HD ports of all of the original games! They will be released on Android, iOS, Switch, XBox and PlayStation!”

Five Nights At Freddy’s is a game released back in 2014 that has been played by famous internet celebrities and popularized by the content creators who screamed in fear when they were fazed by the game’s creepy-looking animatronic robots.

Players attempt to survive five nights at an eat-in diner called Freddy Fazbear’s Pizza, which is essentially like Chuck E. Cheese went horribly, terribly wrong. The place is swarmed with animatronics that have taken new life and you control a camera monitor and must keep watch to survive by acting various mechanisms and such.

The series has evolved to an entire media franchise complete with fan gear, toys, and 6 major entries with 2 spin-off titles and even had novels written to tell the story. The’res also been a film adaptation by Warner Bros. Pictures to recreate the game but has since then gone through multiple delays. The game has been covered by major internet celebrities, including Markiplier, PewDiePie, and jacksepticeye.

Cawthon also says that there will be new books, new games, and of course, the movie. You can check out the whole post below:

 

“Upcoming Projects Mega-Thread!
Updated 11-12-18

Hey everyone!

I’ve been promising an update, so here it is! There are a lot of great things being worked on, and most of them will arrive in 2019, including new ports, new games, and new books. The movie progress is still slow, but that’s OK because I want to get it right. Everything else however is moving full speed ahead.

Movie News:

Five Nights at Freddy’s (first movie): New script being worked on

OK guys, I had a script written; Jason liked it, and Chris Columbus liked it too, but I tossed it. I had a different idea for it, one that I liked better. I take responsibility for this delay; it’s my fault.

It’s been a real challenge for everyone, including myself, to come up with a good screenplay for this. But I’m determined to find the right story. I’m sticking to what I’ve always said, either the right movie gets made or no movie gets made. I hate delaying a project that’s already seen so many delays, but I have to go with my instincts on what I think will be exciting and interesting, and what I think the fanbase will really want to see. If that means that I have to start over ten more times, then that’s what I’m going to do. The good thing is that each attempt gets better and better, in my opinion. So, despite the delays, it’s going in the right direction.

One thing that most of you might want to know is that the movie (and sequels I hope) will take place in the universe of FNAF 1-3 only. The games after Five Nights at Freddy’s 3 will not exist in the movie universe. Like it or hate it, I felt that this was the best portion of the storyline to really focus in on.

Game Projects:

FNAF VR: (40% complete)

This game is looking terrific. I’m working with a company called Steel Wool to bring the VR game to life, and these guys are making some crazy stuff. If you liked repairing Funtime Freddy up-close in Sister Location, just wait until you try to do something like that in VR, up close, personal, with these huge animatronics that are just one mistake away from jumping at you. I refused to test it the first time and had my son Braden test it instead. (The repair section is one small part of the game.) And, for the first time, you’re going to all get to see an actual stage performance from the classic band!

FNAF AR: (10% complete)

The AR game is well under way, and while I’m not going to reveal any gameplay details yet, I will say that the impending doom of something hunting you will keep you up at night.

FNAF: Into Madness (0% complete)

This is the next game that I want to work on myself someday, a compilation of several previous gameplay ideas in the same vein as Update 2; just a free game for the fanbase. There isn’t a guarantee that it will happen though; I’m still recovering from the first four years! 🙂

Console Ports: (20% complete)

I’m working closely with the people at Clickteam to create new, improved, HD ports of all of the original games! They will be released on Android, iOS, Switch, XBox and PlayStation!

AAA Game: (0%)

There is a BIG deal in the works to create an incredible big-budget game! I can’t reveal any details yet as this project is still in its planning stages, but I’m working closely with the studio involved to ensure that it delivers what (I think) FNAF fans will want to see!

New Book Series: (20%)

There is a new line of books on the way from Scholastic! This will be very different from the original book series, as it will be a collection of short horror stories that takes place in the FNAF universe. The series will launch with five books, each containing three different short stories with unique characters and plot lines, some connected directly to the games, and some not.

That’s everything for now! Time for more coffee!”

Black Ops 4: November 6 update full details; 9-Bang removed, LMGs/SMGs buffed

Black Ops 4: November 6 update full details; 9-Bang removed, LMGs/SMGs buffed 25

The latest update for Call of Duty: Black Ops 4 was a major one. It adjusted for game settings in the Blackout mode to better balance out the game based on player and community feedback and technical analysis directly from Treyarch.

The update buffed SMGs by increasing the muzzle velocity for all weapons in the Submachine Gun class so they can pit against ARs more effectively. Treyarch states:

“This should provide more consistent gunfights when in SMG range, along with ensuring that SMGs perform as expected in their intended power band when compared to Assault Rifles in Blackout.”

No Assault Rifles received any buffs except the Rampart 17. The Auger DMR and Swordfish both also got improvements from the tactical Rifle category. The buffs were decent and should make them much more effective to fulfill their roles.

LMGs have also been buffed. Treyarch knows this class of weaponry has potential if used correctly, though it’s tricky to master.

They’ve buffed them to make them a little easier to use for players. Treyarch states that:

“While some players have found success with the LMGs in Blackout, they’re still being passed over by the large majority of players. These changes should help make LMGs more manageable when providing cover fire or engaging targets at range.”

The VKM750 and Titan now have increased recenter speed and reduced recenter pattern offsets. In other words, they have less recoil and improved accuracy. This buff was also applied to the Hades. The Titan has a more predictable recoil pattern too.

With these changes, LMGs may become more competitive against SMGs and ARs.

Regarding the news announcement hinted by Treyarch yesterday, the 9-Bang stun was removed from Blackout due to complaints from the community that it was just overpowered. So as of now, the 9-Bang is removed temporarily and the Concussion Grenade has been buffed to make up for the 9-Bang.

The ‘nade now has an increased throw distance and stacks to 2. Though it’s not nearly as powerful, it’ll suffice for the time being as Treyarch continues to work on balancing the game’s kit.

The game is still very new and has gone through multiple major updates already. They’re working hard to balance out their one and only battle royale mode to ever appear in a CoD game. Players have praised the mode so far even though it’s had a share of bugs and weapon balance issues. The game continues to sell and has broken records already in total sales.

Perhaps next update they’ll nerf the dogs, which have been shown to do some pretty deadly attacks.

The full patch notes for the November 6 Black Ops 4 update follows here:

Nov. 6 Update: Blackout Tuning, Blightfather Event, Chaos Character Missions, New MP Playlists, Black Market Progression

Following last week’s Multiplayer weapon tuning, we’ve introduced extensive new Blackout-specific tuning in today’s update, including various tweaks across several weapon classes, the removal of the 9-Bang from Blackout, and more. Read on for the full list of changes in the patch notes below.

For a limited time, the fearsome Blightfather has been transported from IXto haunt the Graveyard just south of the Asylum. Those of you who took him on during the Blackout Beta know he won’t go down without a fight – and the victors will be handsomely rewarded this time around. This event is now live in all Blackout playlists on all platforms, so keep an eye out for the red pillar of light for a chance to slay the Blightfather… or pick off those who dare try.

We’ve also unlocked the Blackout Character Missions for our Black Ops 4 Chaos Storyline crew and increased Character Mission quest item spawn rates, so get out there and complete those hidden challenges to drop in as Bruno, Diego, Scarlett, and Shaw.

In Multiplayer, new playlists have arrived in the Featured category, including the debut of Team Tactical Moshpit, Mercenary Chaos Moshpit, and Mercenary Hardcore Moshpit. Read below for all the details on these new playlists and let us know what you think. As a reminder, playlists will be rotating into the Featured category on a weekly basis, so keep an eye out for fresh new game types and the return of fan-favorites each week.

We’re also kicking off our first 2X Tier Boost Weekend in Multiplayer and Blackout starting on Friday, along with 2X Nebulium Plasma in Zombies on all platforms from 10AM PT Friday, Nov. 9 through 10AM PT Monday, Nov. 12! Players will earn Contraband Tier progression twice as fast during this event, and we’ve got new ways to boost your Contraband Tier progression coming very soon. Stay tuned.

For our Zombies players: game stability has remained our #1 priority, and while we’ve implemented additional crash fixes listed below in today’s update, we know we’ve still got more to deliver for the Zombies community. To that end, we will have more shortly from the Zombies team that will address current development, as well as how we’re prioritizing stability and gameplay improvements.

And now, onto what’s new in the game:

We’ve made the following updates to the game (Global) since Friday’s update:

Blackout

Playlist Updates

  • Blightfather added to all playlists.
  • 100-Player Quads added to the Featured playlist.
  • Maximum players in Solo and Duos playlists changed to 88.

Character Missions

  • Zombies Chaos Storyline Character Missions now available (Bruno, Diego, Scarlett, and Shaw).
  • Increased drop rates of Character Mission items.

Weapons (Blackout Only)

  • Submachine Guns
    • Increased muzzle velocity on all SMGs. This should provide more consistent gunfights when in SMG range, along with ensuring that SMGs perform as expected in their intended power band when compared to Assault Rifles in Blackout.
    • Spitfire
      • Reduced recoil.
  • Assault Rifles
    • Rampart 17
      • Reduced ADS sway.
      • Reduced recoil.
  • Tactical Rifles
    • Auger DMR
      • Increased re-center speed. We slowed down the re-center due to high performance in our Blackout beta, but have seen the AUGER slightly underperform since release.
      • Slightly increased muzzle velocity. This should make for more predictable shots when firing at a moving target within the Auger’s intended ranges.
  • Swordfish
    • Tightened the spread pattern. This should allow more shots to land on target at range.
  • Light Machine Guns
    • While some players have found success with the LMGs in Blackout, they’re still being passed over by the large majority of players. These changes should help make LMGs more manageable when providing cover fire or engaging targets at range.
    • Titan
      • Increased re-center speed.
      • Reduced re-center pattern offsets for more predictable recoil.
    • VKM 750
      • Increased re-center speed.
      • Reduced re-center pattern offsets.
    • Hades
      • Increased re-center speed.
      • Reduced re-center pattern offsets.

Equipment (Blackout Only)

  • 9-Bang
    • Removed the 9-Bang from Blackout while we evaluate its place in the gameplay loop.
  • Concussion Grenade
    • Increased throw distance.
    • Increased stack count to 2.

Multiplayer

  • Playlist Updates
    • Added Team Tactical Moshpit to Featured Playlist (3v3 TDM, Kill Confirmed, and Search & Destroy).
    • Added Mercenary Chaos Moshpit to Featured category (6v6 TDM, Domination, Kill Confirmed, and Hardpoint, no parties allowed).
    • Added Mercenary Hardcore Moshpit to Featured category (Hardcore TDM, Domination, and Kill Confirmed, no parties allowed).
    • Gun Game and Control now in Featured category.
  • Gameplay
    • Resolved an exploit in Search & Destroy where players could change classes after the start of a round to regain Scorestreak progress from the previous round before death.
    • Resolved an issue in Heist where navigating the Buy Menu with the d-pad could display the description for the previously highlighted item.
    • Resolved an issue where meleeing friendly Razor Wire in Hardcore game modes would damage players, potentially causing the player who placed the Razor Wire to be kicked for friendly fire.
  • Miscellaneous
    • Corrected the description for “Fast Reflexes” Challenge to inform players of requirement to get 5 EKIA in a game shortly after switching weapons with Dexterity, Overkill, and Laser Sight.

Zombies

  • Stability
    • Resolved 2 specific crashes in the IX Main Quest.
    • Resolved a crash related to banner challenges in IX.
    • Resolved a crash that occurred when the Shield broke while the player had the Victorious Tortoise Perk active.
  • Gameplay
    • Resolved an issue where players could end up in a permanently downed state if they are revived as a self-revive is being completed.
    • Resolved an issue where picking up the Max Ammo power-up while Bandolier is active did not give additional ammo if the weapon was at its normal Max Ammo capacity.
  • Miscellaneous
    • Resolved UI issues caused by opening the Paintshop after personalizing a weapon in the Armory.
    • Resolved an issue where players could equip Talismans in Local Play.
    • Changed Aftertaste Elixir description to reflect its 5-minute duration.
    • Changed Arsenal Accelerator Elixir description to reflect its 2-minute duration.

General

  • Challenges
    • Resolved an issue where level-restricted Challenges could be locked again after Prestiging.

We’ve also made the following changes to PC since Friday’s update, in addition to the ones listed above:

  • General
    • Added Audio Presets to Options.
    • Resolved an issue where the rotation icon would appear when highlighting any items in the Black Market.
  • Zombies
    • Resolved an issue where players would be forcefully defeated when using the Fast Travel from Transverse Tunnel to reach the Cafeteria before opening its door in Blood of the Dead.
    • Resolved an issue where Warpaints could not be removed after being applied.

Jump in and let us know what you think of the new Blackout weapon tuning, Blightfather event, new MP playlists, and everything else that’s new in today’s update!

Diablo Immortal is a mobile game – And fans are not pleased

Diablo Immortal is a mobile game - And fans are not pleased 26

At BlizzCon 2018, Blizzard announced another branch of their Diablo projects they’re working on called Diablo Immortal. And guess what? It’s a phone game.

Fans were obviously not pleased as most mobile games are just full of microtransactions and don’t offer close to the immersive experience you can only get on a PC monitor or TV. The announcement trailer for the Diablo phone game garnered about 1.4M views, but has close to 295K dislikes at the time of this writing. That’s a lot.

The Diablo subreddit has also shown their disdain for the game as a “slap in the face” as they were hoping for something else- like a PC or console game. Fans are unhappy. And that’s a fact. Even with the bare minority that may appreciate this, the majority are rather frustrated and didn’t expect a phone game.

Allen Adham, Executive Producer, and Blizzard Co-Founder, along with Dan Eggren, the Production Director, came out in an interview with Polygon and talked about the project some more. With all this hate towards Diablo Immortal, they had to step out and clarify the situation. You know it’s important when someone high up the ladder has to come out with clarification.

Adham says during the interview:

“We have said that we have multiple Diablo teams working on multiple Diablo projects and that remains true, even after releasing [Diablo 3 for Nintendo] Switch and announcing Diablo: Immortal,” Adham said. “We still have multiple Diablo teams working on multiple unannounced Diablo projects. Diablo is a tentpole franchise for us. And it always will be. We love it. We hope our fans understand what we’re saying when we say that.”

So this should quell some fears fans have. Just some. But not by much.

He’s basically stating that there are multiple Diablo projects in the works and a phone game is just one of them. He wants to capture the younger generation globally who use a phone to play their games and deliver the Diablo experience:

“The world is evolving both geographically and demographically,” he said. “Younger folks now, many of them, mobile is their primary gaming device. And then around the world in many regions, it’s their primary gaming device, and so it’s always been our aspiration [to bring games to them].”

The community wanted something to follow up to 2012’s Diablo 3. That’d be ideal. Adham believed that once fans finally get the mobile experience, they may change their mind about the whole scenario:

“We definitely feel that playing is believing, and we definitely value our fans. We feel that they’re passionate about the franchise … and they put their heart into it just as we put our heart into it. And we hope that as they get opportunities to see people play, see more of the gameplay, they’ll see that passion that’s in this game… What we see is anybody who actually holds it and plays it feels great about it.”

Blizzard has been telling fans to just try the game, but fans seem reluctant to even do just that. However, we’ll see what other projects Blizzard appears to have up their sleeve regarding one of the world’s most popular action RPGs. And we’ll see how fans react to Diablo Immortal soon enough. Sit tight for updates from Blizzard.

.hack//G.U Last Recode sold over 300,000 copies; CyberConnect2 releases artwork

.hack//G.U Last Recode sold over 300,000 copies; CyberConnect2 releases artwork 27

CyberConnect2’s .hack//G.U. Last Recode‘s anniversary was a special occasion for the developer, as they announced that the game sold over 300K copies worldwide physically and digitally. The team released two new artwork pieces to thank fans for their support of the game series.

hack//G.U. Last Recode is a collection of PS2 JPRG titles. The story was spread over multiple volumes and it was expensive to buy them separately- nonetheless physical copies of each. This collection was a hoot for fans that wanted to play all the games at a “bundle” price, which included gameplay enhancements and full HD 1080P graphics and 4K support with a smooth 60FPS.

The game is told over a trio of titles with Volume 3 having a firm ending. The collection game players even more with a fourth volume that follows the third. The pack has a ton of content for players to enjoy and totally makes it worth it. Completing the game entirely takes over 100 hours to see and get all the achievements.

Vampyr confirmed for Nintendo Switch

Vampyr confirmed for Nintendo Switch 28

After Vampyr‘s somewhat successful launch back in June of 2018, Focus Home Interactive has announced today that Vampyr is now planned for a Nintendo Switch release via an earning’s report for their company. The game was positively received on consoles and was regarded as a fresh breath of action RPG gameplay.

Vampyr was originally released for PS4, Xbox One, and PC. Focus Home said that plans for Q3 of the publisher’s fiscal year include taking the game over to the Nintendo Switch. The action RPG’s developer said the following statement that can be found in the report:

“In Q3, the Group will continue to maximise the potential of the Vampyr licence,” said Focus Home in the report. “After the game’s impressive success on PC, Xbox One and PS4, it will be Nintendo Switch’s turn to welcome the DontNod title to reach an even wider audience.”

At this point, no other details of when Vampyr will release on Switch has been announced but based on the Q3 report, it’ll likely be available sometime later this year, as this makes up Q3 2018. There should be news regarding the game soon enough. It’s likely just a port rather than a Switch version with exclusive Vampyr content.

Focus Home will announce the details soon. Stay tuned for updates regarding the game.

Jade Raymond leaves EA; Samantha Ryan taking over

Jade Raymond leaves EA; Samantha Ryan taking over 29

Jade Raymond, one of EA’s most recognizable names has left the infamous publisher yesterday. Raymond was the studio head and founder of EA Motive and she was revealed to be stepping down from her position.

She previously worked for Ubisoft and helped create Assassin’s Creed games and founded Motive Studios back in 2015. Since then, the developer has helped with Star Wars Battlefront II and Visceral’s Star Wars project before they shut down. Right now, Motive Studios is working on an unknown title.

EA released a statement to Game Informer regarding Raymond’s departure from the company and mentioning that Samantha Ryan will be taking over as Motive’s head of studio to fill Raymond’s previous position:

EA Studios is focused on bringing more creative new games and content to players. Laura Miele and her team have taken several steps internally to better support our game makers in this pursuit, such as expanding Samantha Ryan’s portfolio to lead additional studios, including Motive. Samantha is known for driving creative design and supporting game teams so they can bring their visions to life. She is a deeply experienced game-maker with a gameography that spans from The Sims to Batman: Arkham City to No One Lives Forever to the highly-anticipated Anthem.

With this change, Jade Raymond has decided to leave Electronic Arts. In her time with us, Jade helped to build great teams, and our projects underway at Motive and other studios continue unchanged. We’re appreciative of all of her efforts, and we wish Jade all the best as she moves on to her next adventure. We are driving greater creativity into everything we do across EA Studios, and we’ll look forward to sharing more in the months to come.

Right now, Raymond hasn’t announced what she plans to do next as a  public statement of her own. Stay tuned for updates regarding Raymond’s future plans- provided she announces them publicly.

New Railway Empire DLC Crossing the Andes; Get the details

New Railway Empire DLC Crossing the Andes; Get the details 30

The latest expansion from Railway Empire has been officially released. The DLC is called Crossing the Andes and offers several new things for players to construct and cruise along great South America.

Crossing the Andes will take players to their new adventures in South America during the early 20th century. Players will encounter new investors and discover ways to cross the Andes. The mountains and jungle terrain will be difficult for even the most professional and seasoned veterans of Railway Empire.

Some other new features in this DLC are new scenarios that cover early history of railway legends in the Andes Mountains. Players will also get a new map of S. America for both the Free Game and Sandbox game modes, and more than 10 new goods like llama wool and guano. Lastly, players will get 34 new cities just waiting to be discovered with two new engines to traverse South America. Railway Empire fans are in for a treat.

These new features can be seen in a new trailer released for the Crossing the Andes (attached below). Railway Empire is the train locomotive builder game currently available for PS4, Xbox One and PC. The update is free for all current owners of the game, and the game is currently on sale for 50% for those on the fence deciding whether or not to snag a copy of the game.

You can check the game out on Steam.

UK gaming magazines GamesMaster and GamesTM shutting down

UK gaming magazines GamesMaster and GamesTM will print their last issues on the first of next month. Future, the global multi-platform media company that publishes brands like PC Gamer, Kotaku, Xbox The Official Magazine, PlayStation Official Magazine UK, and more, has announced that GamesTM and GamesMaster are no longer being published due to sales.

GamesTM has been printed since 2002 and was originally owned by Image Publishing before they were bought out by Future. GamesMaster has been running for 25 years since 1993. The two magazines will be halted and the staff will be reassigned.

Future announced in a press release:

“Despite the company’s strong performance overall, unfortunately games™ and GamesMaster are no longer profitable parts of the business, which means that their next issues, on sale November 1st, will be the final editions,”

“The decision was an extremely difficult one, but everyone here is enormously proud of what the magazines have achieved in their lifetimes – an incredible 25 years in GamesMaster’s case – and we are currently deploying affected staff within the company.”

GamesMaster posted the following tweet:

UK readers will definitely be upset over this announcement. However, it’s nice of the publisher to assign the editors to other magazines and positions to keep their influence within the company.

PlayStation Experience 2018 won’t be happening – “Not enough PS exclusives”

PlayStation Experience 2018 won't be happening - "Not enough PS exclusives" 31

Fans have been questioning for months now on the debacle of whether or not Sony will be hosting PlayStation Experience this year- the fan-powered event that takes place every year in December. As we edge towards the holidays, Sony still hasn’t announced anything regarding when the event would take place in 2018.

Sony’s Chairman of SIE Worldwide Studios, Shawn Layden, just confirmed that the PS Experience will be canceled for 2018. This was confirmed in this week’s episode of the PlayStation Blogcast (the official PS Blog)

Layden said he knows many fans will be upset over this news. He somewhat trotted on the idea that due to 2019 wouldn’t have an expansive lineup of PlayStation exclusive others than Days Gone and Dreams, so thus, Sony wouldn’t be able to make costs meet to host the event this year. He didn’t want to disappoint fans either by not having any solid lineup of games to show off.

PlayStation Experience may return again next year. This is just due to a coincidental poor lineup of exclusives.

Sony still has other games like Ghost of Tsushima, Death Standing, and The Last of Us Part II, but none of them are worthy to talk about during the event. Sony may attend Paris Games Week again this year, and we may hear something about their first-party lineup before the new year. Let’s get an awesome lineup for next year’s PS Experience.

Ace Combat 7: Skies Unknown: Pre-order goodies, pricing, season pass, and Deluxe Edition revealed

Ace Combat 7: Skies Unknown: Pre-order goodies, pricing, season pass, and Deluxe Edition revealed 32

Bandai Namco Entertainment finally revealed the pre-order goodies player will receive for pre-ordering Ace Combat 7: Skies Uknown. Fans of the game who have been long-time players will be delighted with the special exclusives that are included with this next-gen aircraft dogfighting simulator title.

Producer Kazutoki Kono was giving a presentation about this reveal at Bandai Namco Entertainments HQ in Tokyo. He noted the following points:

  • All players who pre-order Ace Combat 7 on PS4, Xbox One, or via Steam for PC will get the special, limited edition F4-E Phantom II aircraft and three special exclusive aircraft skins to deck it out.
  • PS4 players will also get a free digital copy of Ace Combat 5: The Unsung War.
  • Xbox One players will get a free digital copy of Ace Combat 6: Fires of the Liberation.

Kono then goes over the pricing and editions for Ace Combat 7:

  • The Deluxe Edition includes the base game, season pass content, eight emblems, and will retail at $84.99.
  • The season pass itself will include three planets, three levels, and a special music player (sound test) and retails for $24.99. Players can buy each item individually at $4.99 also.

Regardless, pre-orders will get their respective goodies whether or not players choose o buy the Deluxe Edition or basic season pass. If you buy it on PS4, you’ll receive Ace Combat 5: The Unsung War, which is regarded as one of the best Ace Combat games ever. Ace Combat 6: Fires of the Liberation is also a strong competitor and is on-par with AC5. Players can argue all day over which is the better Ace Combat game. But they’ll be getting one or the other for free- as long as they’re on a console.

Bandai Namco also released a new trailer showing off some of the visuals and adrenaline-fueled gameplay. The game will be released on January 18th, 2019 for PS4 and Xbox One. PC players will get the game on February 1st via Steam. Ace Combat 7: Skies Uknown is the latest entry into the long-running Ace Combat series and features a new VR mode, fast-paced strategic gameplay, and amazing graphics.

Assassin’s Creed Odyssey trailer shows off the “Power of Choice”

Assassin's Creed Odyssey trailer shows off the "Power of Choice" 33

Ubifost released a new trailer of its next game in the Assassin’s Creed universe- Odyssey. The trailer is titled “Power of Choice” and showcases how player influences can affect the outcome of the game.

The trailer is a firsthand demo of how player choice plays a huge role in the game. Players can choose and customize everything from the character, dialogue choices, abilities, battle approaches, and even the armor style. If anything, this is the most open-ended Assassin’s Creed game to date. With the success of Origins, Odyssey takes a similar approach to player freedom and kicks it up a notch (or two).

Odyssey is scheduled for release for PS4, Xbox One, and PC on October 5th. Early access is available to those who purchase one of the special editions of the game, which can be pre-ordered right now from major retailers.

Here are some official selling points (taken from the Ubisoft product page):

  • LEGENDARY SPARTAN HERO – Embark on your journey from outcast to legendary Spartan hero.
  • ANCIENT GREECE AWAITS – Explore an entire country full of unexpected encounters in untamed environments and bustling ancient cities.
  • CHOOSE YOUR PATH – Your choices shape the world around you. Play in a living world that constantly reacts to your every decision.
  • FIGHT EPIC BATTLES – Charge into epic clashes between Sparta and Athens in battles pitting 150v150 soldiers against each other.
  • SAIL THE AEGEAN SEA – Recruit crewmembers and customize your ship as you explore and battle your way on the open seas.

The game will be available in a variety of different versions. The Gold Edition costs $99.99 and includes the base game, season pass, and the Secrets of Greece mission with 2-day early access.

The Digital Deluxe Edition costs $79.99 and includes the Deluxe Edition pass. Pre-orders get The Blind King mission and the Secrets of Greece mission.

The Ultimate Edition costs $119.99 and comes with the special missions, Deluxe Edition pass, and a 2-day earlier access.

There are also two special editions of the game. The first is the Spartan Edition, which retails at $159.99 and includes the following:

  • Early access starting on October 2.
  • Assassin’s Creed® Odyssey Gold Edition and additional digital content including: the Deluxe Edition Pack, the Season Pass, which will give players access to all upcoming major expansions, as well as the additional mission The Blind King.
  • By Ubicollectibles : The Spartan Leap statue (height 15.55 in)
  • The Assassin’s Creed® Odyssey Steelbook™.
  • A 64-page art book featuring the original designs and concept art from the Ubisoft Quebec artists.
  • An exclusive lithograph by Hugo Puzzuoli from Ubisoft Quebec.
  • A printed version of the game’s hand-drawn world map.
  • The selected game soundtrack.

The second is the Pantheon Collector’s Edition, which will cost $219.99 and includes:

  • Early access starting on October 2.
  • Assassin’s Creed® Odyssey Gold Edition and additional digital content including: the Deluxe Edition Pack, the Season Pass, which will give players access to all upcoming major expansions, as well as the additional mission The Blind King.
  • By Ubicollectibles : Two statues forming The Nemesis Diorama (height 39.5cm, width 65cm).
  • The Assassin’s Creed® Odyssey Steelbook™.
  • A 64-page art book featuring the original designs and concept art from the Ubisoft Quebec artists.
  • An exclusive lithograph by Hugo Puzzuoli from Ubisoft Quebec.
  • A printed version of the game’s hand-drawn world map.

There are plenty of goodies to be had for those hardcore fans of Assassin’s Creed and plenty to get excited about.

Tales of Vesperia: Definitive Edition – Release date and exclusive content

Tales of Vesperia: Definitive Edition - Release date and exclusive content 34

Bandai Namco accounted the confirmed release date for the much-anticipated Tales of Vesperia Definitive Edition.

The game will be launching on January 11, 2019, for the PC, Xbox One, PS4, and Nintendo Switch.

Tales of Vesperia is a JRPG that features emotional plot twists and a winding storyline. The game is known for its cast of memorable characters and real-time combat system.

The Definitive Edition will be updated with full HD graphics, new music tracks, mini-games, bosses, and unreleased costume DLC. The game was first released back on the Xbox 360 and is considered to be one of the best Tales games released by Bandai Namco- of all time. Tales of Symphonia and Tales of the Abyss are other two contenders within the community.

The Definitive Edition isn’t a remake by any means. But it’s packed full of features and characters, events, and new content that was never released outside of its Japan release. The game will also feature higher resolution to match today’s modern console outputs.

Bandai Namco also announced an new Anniversary Bundle which includes some special, exclusive collectibles including Yuri Lowell, Patty Fleur, Flynn, Scifo, and Repede for PS4, Xbox One, and PC editions. The Anniversary Bundle is only available through the official store. Details are yet to be released other than some speculative rumors.

Here’s a product description of the game:

“A BELOVED TALE RETURNS! — The tale of a young hero on a quest for justice that captivated Tales fans returns to Xbox and makes its way for the first time to PlayStation 4, Nintendo Switch, and Steam!

EVERYTHING IN ONE EDITION! — Dive into the Definitive version of this game with updated full HD graphics, brand-new music tracks, exciting mini-games, bosses, and a collection of unreleased costume DLC!

THE PARTY GROWS STRONGER! — Yuri sets sail on his adventure with Estelle, a young noblewoman; Karol; a boy in pursuit of a guild to call his own; Rita, an eccentric scholar; Raven, a laid-back archer; Judith, a mysterious dragoon; and Repede, a pipe-smoking dog… and now two more playable characters join the fray!

FIGHT WITH FLAIR! — Assemble your favorite team and enjoy exciting real-time battles with all new Mystic Artes and skills!”