System Shock was undergoing a remake when they went on a hiatus for quite some time.
Nightdive Studios, the dev team behind the remake, has reported that they’re back in action and continuing the game. The remake has been dormant after a successful funding on Kickstarter because they needed to figure out how to best develop the game with the limited resources they garnered.
Now, they’ve figured it out and the game is ready to continue development. The remake’s hiatus was mainly due to the team looking for ways to improve the game over such a long timespan- feature creep, as some like to call it. Planning this out took many days and ate up a lot of cash raised during the campaign. Thus, days turned into weeks. Weeks turned into months. Development was then stagnant and people had to be laid off to manage the leftover funds. This required some major planning on a ticking budget.
Hopefully, the game will still be a success even on limited funds. We’ll have to see how it plays out.
CEO Stephen Kick of Nightdive Studios states:
“Our intention is to ship exactly the game that was promised, with as much of the features that were promised as we can, in a timeframe that will get it out as fast as we can.”
So far, the game looks like it’ll be released in about two years from now in 2020. The game has been pushed back and may not be good news for backers, but at least the game will be completed the right way and not rushed. Nightdive has also been collecting income from other projects, so a new campaign won’t be needed as well. A teaser version of the game will be released next month to calm the waves of backers who are eager to get some System Shock action.
The original System Shock was released back in 1994 and was a huge success at the time. It’s widely regarded as a classic game where you play as a hacker who fights a computer AI dubbed “SHODAN.” System Shock 2 was later released in 1999.