Devil May Cry 5 will run at 4K and 60 frames per second

Devil May Cry 5 will run at 4K and 60 frames per second 1

Devil May Cry 5‘s Matt Walker of Capcom just confirmed that the next-gen game will run at a smooth 4K 60FPS.

Many fans will be stoked. Running this visual glory at a smooth 60FPS for that silky-smooth and enjoyable experience would be amazing for fans of the long-running series. Now, it’s really coming this March 2019.

But the catch is that it really depends on what system you get the game on.

PS4 Pro owners won’t be able to play it native 4K. Capcom will be using the checkerboarding to upscale the resolution to 4K. But the 60FPS is true 60FPS. Combine that with upscaled 4K means a smooth, visually applying (just judging by the screenshots so far), and glorious gameplay experience. Whether or not DMC5 will offer a “performance” or “visuals” preference toggle is still unknown at this point in time. So basically, DMC5 will be PS4 Pro enhanced.

Xbox One owners have less information to go on at this point. It may get the same upscaled 4K, but the Xbox One X is already more than capable of running it at native 4K with 60FPS. At this point, we’ll have to only speculate that native 4K with 60 frames per second will be offered for the Xbox One X console, granted that the system has no issue handling the game.

PC players will likely get the naive 4K resolution with 60FPS (to no surprise).

Devil May Cry 5 rolls out March of 2019 for PC, Xbox One, and PS4.

Denuvo confirmed to be the cause of performance issues in Tekken 7

Tekken 7's performance issues tied to Denuvo.

Denuvo is behind the performance and lag issues plaguing Tekken 7.

In a Tweet by Katsuhiro Harada, producer and director of Tekken, he addressed and confirmed that some attacks in the game cause lag and performance issues. But this isn’t because of the system’s hardware. It’s because of a third-party anti-tamper issue that’s in the process of getting fixed and updated. Later he confirmed it was Denuvo.

Denuvo is a middleware program that was made to prevent piracy and tampering. It’s got a history with many different games and has a strange controversy behind it. Denuvo is quiet about their solutions and doesn’t always address the public about what they’re doing. It’s a debated topic of “who to blame” since Denuvo causes issues with the game, but without it, games would easily be cracked and pirated.

This isn’t the first time either. There have already been reports that the program causes issues with the game. FF15 was a good example where Durante said it caused longer loading times. Another indie game called Rime had issues as well where Denuvo was found to be the culprit. Lords of the Fallen was the first game that used it and there have been rumors that it postbacks to their servers occasionally and this cases performance issues prevents users from playing the game.

Now, it’s about time that a pretty important person has finally admitted that it’s likely their fault. Regardless, Tekken 7 will be patched and updated soon. You’ll be able to use Akuma’s Shakunesu Hadouken without lag.

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