Wasteland 2 is a sequel to Wasteland 1, which is a spiritual predecessor of the Fallout series. Wasteland 2 features some team-based RPG action that focuses on having alternative solutions to pretty much everything int he game. For example, if you need to get across a checkpoint, you can persuade the guards, pick the lock, herd animals to distract the guards, or just run and gun. The game offers multiple branching paths for every situation in the game. That’s what makes it kinda special. But it’s not that rare nowadays anyway.
You have a wide range of skills in your squad and you can choose to use them at your disposal. How you choose your actions affects the outcome of the entire game. It’s one of those games where everything you do literally does something later on in the game.
Player decisions seem to be the new trend nowadays.
Wasteland 2 is already available for purchase. However, Nintendo is releasing Wasteland 2: Director’s Cut, which includes extra perks, VOs, improved graphics, and a new precision strike system similar to the Fallout series style. Wasteland 2’s 30th-anniversary bundle was also recently announced and includes Wasteland 2, Wasteland 1: The Original Classic, and Wasteland: 30th Anniversary Edition Remaster which will include a remaster of the classic 1988 game.
Wasteland 3 is also in the works and will be announced in 2019 for other platforms.
Freelance journalist and part-time gamer.
I specialize in indie games as I think they don’t get the attention they deserve. I’m just your typical consumer who has some opinions to share. I’ve been reviewing games since I was 12. I started out reviewing them with friends on old forums that now no longer exist. Then I went to online VoDs, which I’ve lost interest in.
And now I’m here to deliver my thoughts in written format!