The prototype of Cuphead is nothing like the one you know today

The prototype of Cuphead is nothing like the one you know today 1

On the Cuphead official Twitter account, developers released some early artwork of the game’s development. They tweeted a short clip of the game as a prototype which would eventually evolve into Cuphead– the modern platformer with old-school animation (and a very difficult gameplay style).

After watching the short tweet, the prototype has little-to-no similarities to the final Cuphead we all know and love (and hate). The only things that even look remotely related to the final product are the giant bosses. Developing a game is typically a reserved process unless it’s a crowdfunded sort of project. The process is always interesting to document especially if it’s an indie title that went viral.

Cuphead is one of them. The game sold over 3M copies and was released on Xbox One and PC. The first upcoming DLC is about to be released sometime in 2019, so the game is still going. Plans to expand the game to other consoles is still unconfirmed at this point in time.

Dragon Quest XI S for Nintendo Switch will “take quite some time”

Dragon Quest XI S for Nintendo Switch will "take quite some time" 2

Square Enix released a video yesterday featuring Hokuto Okamoto and Director Takeshi Uchikawa of Dragon Quest XI. The two key developers talk about the development of their next entry into the Dragon Quest series and localization of the game and explain again why the 3DS version of Dragon quest won’t be released in the West. Simply put: It doesn’t make business sense for Square.

Dragon Quest XI S will be released for Nintendo Switch and is still in the “midst of development” according to these key players in the development of the game. The Japanese version is undergoing the same status and they said to “expect the development to still take quite some time.” So if you’re waiting for the Switch version, don’t hold your breath.

You can view the dev team interview of Dragon Quest VI here: