New Blackout trailer released; CoD: Black Ops 4 launches tomorrow

New Blackout trailer released; CoD: Black Ops 4 launches tomorrow 1

Call of Duty: Black Ops 4 comes out tomorrow, the 12th of October. With just a single day left in the calendar, the fans are stoked about tomorrow’s launch of the next CoD entry. This one will have no single player campaign and is fully focused on multiplayer. Blacks Ops 4 will also be the first CoD game with a battle royale mode called Blackout.

The latest trailer released for CoD shows off the intense action of Blackout. This mode is apparently the focus of the game and you can definitely see Treyarch put in a lot of their effort. The trailers show a hectic, chaotic war zone with adrenaline-fueled action that just slaps you across the face. Twice. Just watch the trailer and you’ll understand.

CoD’s Blackout mode has gone under many revisions since the beta test back a few months ago. Player counts have increased, FPS has been capped, and much other quality of life improvements like item pickup toggling have been implemented. The focus is on fast-paced combat as 80 players fight to be the last one standing across land, sea, and air. Weapons, throwables, vehicles, and even the radio control car are all shown in the trailer. We also see a flash of grappling hooks and wire traps.

The trailer shows that players will be fighting on the biggest map ever created, complete with character unlocks, perks, and even zombies. Blackout is like everything a player could want packed into a single game, thrown into a blender with steroids, and then lit on fire.

Is the real game actually like this? Probably not. These are all just scenes taken from game footage. There will be slow segments of course, where the game feels like a walking simulator on a such a huge map. Then again, Treyarch has been working hard on this, so who knows how the actual gameplay will be like. But if the actual Blackout mode can meet half of what’s seen in the trailer, we’ll have a very intense battle royale game on our hands. We’ll find out soon.

CoD: BO4 rolls out for PS4, Xbox One, and PC tomorrow.

Call of Duty: Black Ops 4 “Multiplayer Overview” trailer; Dan Bunting discusses game modes

Call of Duty: Black Ops 4 "Multiplayer Overview" trailer; Dan Bunting discusses game modes 2

Call of Duty: Black Ops 4 will launch this Friday. Fans will finally be able to get ahold of the newest entry into the long-running series of CoD games.

This time around, there will be no single-player campaign and Treyarch has decided to focus on the multiplayer aspect instead. There will also be the first-ever battle royale mode, called Blackout. It’s pretty much Treyarch’s attempt at a battle royale game mode and has seen success in the beta test.

Since then, the mode’s been adjusted multiple times for player count, weapon pickup, and server FPS performance.

Treyarch has already released a ton of promotional trailers for BO4– even one with Post Malone as a cut-out meme pasted into various scenes.

Just today, they released another “Multiplayer Overview” trailer to show off the game’s multiplayer goodness. There’s nothing that we already don’t know, but the video does have the co-studio head at Treyarch, Dan Bunting, talking about the multiplayer modes and gameplay and such. (You can view the trailer at the end of the article.)

Bunting also speaks about the game modes Black Ops 4 will have on launch day- Heist and Control, which were both previewed on the multiplayer beta back in August.

Call of Duty: Black Ops 4 comes out on October 12th. The game will be available for PC, Xbox One, and PS4. You can pre-order it now at any major retailer. Stay tuned for updates on launch day. Also, check out the launch day maps.

Black Ops 4’s Blackout mode: Longer revive timers, increased crawl speeds

Black Ops 4's Blackout mode: Longer revive timers, increased crawl speeds 3

CoD: Black Ops 4 has seen many changes recently after the player feedback from the open beta test on PS4 that ran a few weeks ago. We’ve seen FPS increases, player count increases, item pickup changes, and many other fine tweaks.

Treyarch is still working around the clock to finalize the Blackout mode before CoD: BO4 rolls out next Friday, October 12th. They want to ensure the best performance while not bogging down their servers so players get a positive gameplay experience.

An online personality, Tejbz, revealed that he was told directly by Treyarch that the revive timer in the Blackout mode was doubled in length, but then a developer has come out of the wild and said that it’s not exactly double. This dev was Matt Scronce, Senior Game Designer at Treyarch. He noted the following:

“Blackout was 3 seconds revive in beta and we’ve increased it to 5 seconds for launch”, he said in a Reddit post.

And to balance the revive timers, they increased the character crawl speed after you get downed. This way you can run (well, crawl) for cover while your teammates revive you or take down the enemies.

Scronce said that the Medic perk will become a useful attribute, which reduces the revive time by half. This perk was widely underused in the beta, so this just may make it meta. Posts on Reddit surfaced:

Double the revive time of Beta in full release. The right move IMO. Thoughts? from Blackops4

Other battle royale games have much longer revive timers anyway, with Fortnite being a whole 10 seconds. Scronce remarks:

“We enjoy the gameplay around revive times at a quicker pace compared to the genre standard.”

Call of Duty: Black Ops 4’s Blackout mode will be the first time the series has attempted a battle royale mode. It’ll also be the first CoD game with no single-player campaign. The game will undergo changes as time goes on to improve the gameplay and performance- namely FPS and server balancing. The game comes out next Friday.

See the officially confirmed Call of Duty: Black Ops 4 launch day maps.

CoD: Black Ops 4’s Blackout mode will have 120 FPS Cap; Pre-load details

CoD: Black Ops 4's Blackout mode will have 120 FPS Cap; Pre-load details 4

With Call of Duty: Black Ops 4 on the way, releasing on October 12th, PC fans have been debating about when the pre-load launch would be available and what FPS the Blackout mode would be running on launch day. Hardcore fans want the details, and we’ve done some research to find out some of this prized and glorious detail.

The PC pre-load will go live on Tuesday, October 9th. The game will be available on the Battle.net launcher for the first time in the history of the CoD series.

Treyarch also confirmed that the FPS cap will be a decent 120 FPS on PC. Although this may not appeal to those 240Hz gamers, it’s still decent for the majority of players. Treyarch will likely raise the cap (or uncap it) later on. This is to ensure server stability and prevent lag and crashes rather than getting players the best-looking gameplay.

Update: Treyarch plans to raise the cap to 144 FPS when the servers become stable and then uncap it after the first few days of launch.

Fans of the regular multiplayer modes will be running uncapped as soon as the game launches. This only applies to Blackout.

CoD: BO4 is the first game in the series to not have a single-player mode, as fans dig the multiplayer and that’s what Treyarch is focusing on.

Here’s a copy of the announcement from Treyarch regarding FPS and pre-load on PC:

Black Ops 4 Launch on PC

October 12th is rapidly approaching – not fast enough, we know. We can’t wait to get the game in your hands either. We’ve been working really hard together with our partners at Beenox, to optimize the game on PC in preparation for day 1 and beyond.

Over the last few weeks, there are a few questions that have risen to the top of your list, so we’d like to get to them here…

Pre-Loading: Players who have pre-ordered via Battle.net can begin pre-loading on Tuesday, October 9 (PDT).

Blackout on PC: We’re really looking forward to players dropping into Blackout on day 1 – we’ve made a number of updates to the game, all based on your feedback, and we can’t wait to show you how hard we’ve been at work. One thing we’ve seen and heard people ask about is the PC framerate…

Part of our commitment to the PC is to support uncapped framerate in the game.

During the Blackout Beta, we made the decision to cap it at 90fps to monitor performance and online stability. The reason for this approach was that as a Beta we had a lot of testing to do. It made sense for getting the game right for the whole community, and we were happy with the end result and the data we pulled from this approach.

We’ve come a long way since the Beta, thanks to all your feedback, but we still want to roll things out carefully.

Since the framerate affects the load on the servers, we want to ensure that the game delivers a great playable experience for everyone who dives in those first moments.

So, our plan: 

• At launch, we will start Blackout with a 120fps cap on PC

• Ensure the moment the game launches that it has high stability for every player

• Raise to 144fps as soon as the servers are stable

• And assuming all looks good, enable uncapped framerates within the first few days (Zombies and Multiplayer modes will be uncapped starting immediately on day 1.

This is the right plan to ensure a smooth, playable game for the whole community out of the gate.

As always, we are listening and hear you loud and clear. Please share your feedback, and stay tuned for frequent updates on our progress here and on twitter @treyarchpc

/Rob