Fallout 76’s Nuclear Winter beta test period extended

Fallout 76's Nuclear Winter beta test period extended 1

Nuclear Winter, Fallout 76’s battle royale mode has been extended beyond the previous beta testing time frame. Until when? Bethesda says, “indefinitely.” The new beta BR mode still is beta, and will continue to undergo beta testing until Bethesda is done collecting sample data for its new mode. Supposedly, the beta period would only run … Read more

The Division 2 private beta February 7-10; Sign up even without a pre-order

The Division 2 private beta February 7-10; Sign up even without a pre-order 2

The Divsion 2 has been confirmed for a private beta for folks who pre-ordered the game. A new story trailer has also been released for the upcoming game from Ubisoft. Tom Clancy’s The Division 2 will be rolling out on March 15, and the private beta will run from February 7-10. The game will take … Read more

Dreams public beta sign-up now available

Dreams public beta sign-up now available 3

The Dreams beta is finally available to the public. After many years of waiting, fans can now get their chance at Media Molecule’s Dreams beta. Some players were given access to the creator’s beta last month, but now the public beta is available for sign-ups. Anyone can sign up, whether they’re subscribed to Media Molecule’s newsletter or not … Read more

Red Dead Online public beta debuts tomorrow

Red Dead Online public beta debuts tomorrow 4

Red Dead Redemption 2‘s online mode will be available tomorrow, November 27th, for those who bought the $100 version of RDR2 (AKA Red Dead Redemption 2: Ultimate Edition). Then on the following day, for those who played the game on launch day, will get a chance at the online mode- anyone who played from launch to October 29th is allowed to play in the online beta.

Then finally, on November 30, anyone who bought the game can play Red Dead Online. The online mode will feature character customization, unlike the original game where you were locked to characters from specific factions like Walton’s Gang and the Rebeldes. The Verge reports that you can also tailor abilities “to suit your playstyle” as you roam around the game.

You’ll also be able to form a posse of players to play along with.

This is a public beta, so bugs and other problems will be bound to happen. But this is your first chance to take a look at what the online mode has to offer before the actual mode rolls out.

Media Molecule announces Dreams livestream; Public beta release date “later this year”

Media Molecule announces Dreams livestream; Public beta release date "later this year" 5

Media Molecule, the company behind their upcoming project Dreams, has since faded behind the veils of “we’re working on something but we can’t tell you anything about it until we’re ready.” Besides the recent release of their Dreams recreation of a level in Little Big Planet, there hasn’t been much news about them. In fact, I already forgot about them until their “demo” came out to show off what their latest project is capable of.

They’ve announced that their Dreams game would get a public beta, but we haven’t heard anything in regards to when. It was originally dated back for 2016 and now it’s nearly 2019, and still no beta.

But in a post on their page (a very recent one), Media Molecule basically reaffirmed that the Dreams beta is still scheduled to roll out before 2018 is over. There will be a new upcoming stream for Dreams that’ll take place on November 28, with one of Media Molecule’s members creating a world that players can access during the beta that will occur later this year.

Media Molecule says that they won’t tell when the beta will launch during the stream, so if you’re one of the fans that have been waiting for the past 3 years, don’t hold your breath. You’ll be able to see the game in action during the stream (probably), but you won’t be able to play it until later when the beta rolls out. With only about a month left in 2018, you’ll get your hands on it soon enough on your PS4.

Dreams is scheduled to release (the full game) sometime in 2019 exclusively on the PS4. Stay tuned for updates regarding the beta test date.

Bethesda announces final two Fallout 76 B.E.T.A. sessions

Bethesda announces final two Fallout 76 B.E.T.A. sessions 6

Fallout 76 has finally reached the last two sessions for its BETA (Break-it Early Test Application) and they’ve finally announced the last two start and end times for eager fans.

On Tuesday, November 6, players will be able to join the second-to-last BETA test session for a mere two hours from 1-3PM ET. Fans have already expressed concern on Twitter saying that the short time frame makes it difficult to play since they’re likely trying to get as much playtime as possible during the BETA so they can have some powerful equipment in the actual game (gear is carried over to the full release).

The last session will be on November 8, where players can explore West Virginia one last time for a much more reasonable time limit of 6 hours.

Both sessions will apply to all platforms simultaneously.

Bethesda likely made the time frames short on purpose so it forces all players to log in around the same time. This will ensure server stability for the launch day when the entire globe begins bombarding their servers with requests. Rather than have a game offline on the first day, which is especially important for Fallout 76 since it’s a fully online game, Bethesda is being proactive about stress testing their hardware to guarantee a smooth launch.

With player progress carrying over to the retail version of the game, some players will already have an advantage from day one. However, players starting fresh don’t have ot opt-in to PVP until level 5, so this safeguards us newbies who didn’t have time (or access) to the specific BETA test times and dates.

Fallout 76 is less than two weeks from release and will go live on Nobemver 14th. You can pre-order the game on Amazon here. Are you ready for the next Fallout entry? I’ll be no-showing at work that day.


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Fallout 76 stress test October 13-14; See if you’re one of the chosen!

Fallout 76 stress test October 13-14; See if you're one of the chosen! 7

Bethesda announced today that select users on Xbox One will be able to play Fallout 76 starting this weekend.

A server stress test will be conducted in North American servers for Xbox One owners exclusively, which will allow a blessed number of players to explore, tame, and destroy things before the closed beta starts at the end of October.

To get access to this server test, the requirements are that:

  • You’re part of the Xbox Insider program
  • You’ve pre-ordered Fallout 76 on your Xbox One (no surprise)

One of the perks of pre-ordering is the ability to participate in beta tests and server tests like this.

For players who meet the two requirements, all they need to do is log-in to the Xbox Insider Portal this weekend to see if they’ve been selected by Bethesda to stress test the servers. Since it is a stress test, you can be certain that they’ll need a sufficient number of players actually playing the game and doing random things, so there’s a good chance you’ll get access.

Once you’re selected for entry, the official stress test begins October 13th- this Saturday.

As for the closed beta, Fallout 76 will begin on October 23 for those who’ve pre-ordered on Xbox One. Other platforms will be able to start their closed beta sessions on October 30.

Fallout 76 is the next entry into the long-running Fallout series and is the first time players will be able to explore a destroyed world online with other players. The game will have an MMORPG format with shelter building, crafting, and plenty of hunting. Players will be placed in a survival mode as they scavenge for resources and must form alliances- or play it lone wolf style.

And for those who aren’t interested in beta tests or server tests, Fallout 76 rolls out on November 14th for PS4, Xbox One, and PC.

Black Ops 4’s Blackout mode: Longer revive timers, increased crawl speeds

Black Ops 4's Blackout mode: Longer revive timers, increased crawl speeds 8

CoD: Black Ops 4 has seen many changes recently after the player feedback from the open beta test on PS4 that ran a few weeks ago. We’ve seen FPS increases, player count increases, item pickup changes, and many other fine tweaks.

Treyarch is still working around the clock to finalize the Blackout mode before CoD: BO4 rolls out next Friday, October 12th. They want to ensure the best performance while not bogging down their servers so players get a positive gameplay experience.

An online personality, Tejbz, revealed that he was told directly by Treyarch that the revive timer in the Blackout mode was doubled in length, but then a developer has come out of the wild and said that it’s not exactly double. This dev was Matt Scronce, Senior Game Designer at Treyarch. He noted the following:

“Blackout was 3 seconds revive in beta and we’ve increased it to 5 seconds for launch”, he said in a Reddit post.

And to balance the revive timers, they increased the character crawl speed after you get downed. This way you can run (well, crawl) for cover while your teammates revive you or take down the enemies.

Scronce said that the Medic perk will become a useful attribute, which reduces the revive time by half. This perk was widely underused in the beta, so this just may make it meta. Posts on Reddit surfaced:

Double the revive time of Beta in full release. The right move IMO. Thoughts? from Blackops4

Other battle royale games have much longer revive timers anyway, with Fortnite being a whole 10 seconds. Scronce remarks:

“We enjoy the gameplay around revive times at a quicker pace compared to the genre standard.”

Call of Duty: Black Ops 4’s Blackout mode will be the first time the series has attempted a battle royale mode. It’ll also be the first CoD game with no single-player campaign. The game will undergo changes as time goes on to improve the gameplay and performance- namely FPS and server balancing. The game comes out next Friday.

See the officially confirmed Call of Duty: Black Ops 4 launch day maps.

Battlefield V Open Beta: Stats, details, changes

Battlefield V Open Beta: Stats, details, changes 9

Battlefield V developer DICE has posted a new report with some details from the Battlefield V Open Beta test. Statistics and various fascinating tidbits were organized into an infographic that spanned the duration of the event.

Some interesting details:

  • 36% of players chose to play as Assault (most popular)
  • 14% of players chose to play as Support (least popular)
  • 23,000,000 buddy revives were made
  • 80,000,000 fortifications were constructed
  • 143,139 snowmen were built
  • Tens of millions of hours were played

DICE also went ahead and listed a plethora of changes that’ll be adjusted for the full game’s release on November 20th. Some notable changes are improving player visibility, respawn timers, time to kill, vehicle options, systemic vehicle damage, pilot/gunner visibility.

Daniel Berlin, DICE’s Design Director, tweeted about some other game changes that’ll be adjusted:

DICE has also released a video where they discuss and talk about everything they’ve gathered from the beta in a “dev talk” video:

Battlefield V launches on the 20th of November for PC, Xbox One, and PS4.

CoD: Black Ops 4’s Blackout mode will have at least 100 players (possibly 115)

CoD: Black Ops 4's Blackout mode will have at least 100 players (possibly 115) 10

The beta test period for Black Ops 4′s Blackout mode has officially ended. From more player feedback and game optimization, Treyarch has raised the player count to 100. Before, it started at 80. During the beta, it was raised to 88. Now, it’s finally at 100 players.

For the battle royale genre, 100 players is the norm. Treyarch understands that this is the sweet spot to be competitive with other popular battle royale games like Fortnite, so having 100 players will at least get their foot in the door, whether or not they plan to challenge the top dogs in the battle royale world.

After all, Blackout is just a piece of the pie for Black Ops 4 and isn’t the core gameplay. The game is still largely a tactical shooter with the Blackout mode being an alternative, experimental mode.

Treyarch seems to be happy with this number, especially on consoles where performance is an issue. They said they experiment with 115 players but didn’t confirm whether or not this will make the cut when the game launches officially next month. The beta was extended for an extra two hour period of time beyond its original scheduled time.

A few other changes were made before the beta was over.

For starters, the damage players receive from being outside the collapse in the map saw an increase. The Cargo plane will be harder to shoot down for airdrops- it’ll have increased HP and not take damage from regular bullets. The wingsuit also underwent some changes, as it can’t gain altitude at fast speeds and steep dives now and increased the time it takes to pull up from one.

Other fixes like players getting stuck, multiplay players spawning in the same location, collision detection, and killcam issues were also fixed. Call of Duty: Black Ops 4 releases next month on the 12th of October.

CoD: 4 Blackout Beta spawns hotfix; Increases player count

CoD: 4 Blackout Beta spawns hotfix; Increases player count 11

Treyarch released a list of improvements they’ll be focusing on in the next patch. This was largely due to the community feedback they received on the first day of the Blackout Beta event. The developer has rolled out the first hotfix for Call of Duty: Black Ops 4 and it’s a pretty significant update.

For starters, they’ve increased the player count from 80 to 88 players. This follows Treyarch’s statement a few weeks ago that they’ll increase the player count based on how well the game runs. With this significant increase in player count, it shows that the game runs pretty smoothly even for a beta. Perhaps when the full game releases, it just may hit 100 players by launch day.

Item pick-up speed has also been adjusted. There’s no more stopping at an item just to stare it in order to pick it up. Now players can simply hold down the Square button while running over any item to snag it. This seems like something that should definitely improve quality of life experience and basic gameplay mechanics. Weapon reloading will be done independently without picking up an item by pressing the reload button.

Some game stat-tracking has also been improved.

Here’s the full list of changes:

  • General:

    • Changed Featured Playlist to DUOs.

    • Raised player cap to 88.

    • General stability and stat-tracking improvements.

    • Quick equip menu will automatically close if not used for 5 seconds.

  • Item Pickups

    • Increased the speed of picking up Items off of the ground – you will still be able to reload your weapon independently without picking an Item up by tapping the reload button.

  • Equipment

    • Reduced duration of Sensor Dart to 2 minutes

Black Ops 4’s Battle Royale “Blackout” trailer released

Black Ops 4's Battle Royale "Blackout" trailer released 12

Call of Duty has been releasing some tidbits of details regarding their latest entry into the Black Ops lineup over the past few days. Fans have been demanding a more detailed look at Call of Duty: Black Ops 4’s Blackout mode. Just a few hours ago, Activision and Treyarch officially released their first ever full trailer for … Read more