Call of Duty: Black Ops 4 – Get a free Pack-a-Punch weapon

Call of Duty: Black Ops 4 - Get a free Pack-a-Punch weapon 1

Black Ops 4‘s Pack-a-Punch weapons are pretty much necessary for reaching the higher rounds of Zombies. In Call of Duty: Black Ops 4, the Zombies in the later waves show no mercy and any player who’s experienced it firsthand will tell you stories. Pack-a-Punch weapons are a necessity later on but are rather difficult for players who are just starting to play Zombies.

The IX Zombies map has a secret trick that anyone can perform to give you a Pack-a-Punch weapon as soon as Round 3 and it doesn’t require the Pack-a-Punch machine.

Here’s how to get a Pack-a-Punch weapon:

First, you’ll need to launch into a game of Zombies on the IX map. Use filters to find a game suitable.

Then, you’ll need to unlock your banner. Do this by walking over to the rolled up banners immediately when you spawn. They’re to your left.

Melee the rope holding the banner and it’ll unroll. You’ll then be presented with a new challenge. The challenge will be a random one, but pretty easy such as killing zombies with grenades or using your specialist weapon.

When you’re done, go to the altar in the middle of the map and you’ll get an extra life. Then a second challenge will activate. Complete it also.

Then, repeat the process again and you’ll be presented with a free Pack-a-Punch weapon. Complete the third challenge and go back to the middle of the arena and a Strife will be waiting for you. The upgraded Strife will have full auto and special damage to be used as a backup weapon in later rounds.

The nice thing about this backup is that you’ll be able to take down more zombies with ease.

Here’s a video that demonstrates how to get a free Pack-a-Punch weapon in detail by Zombie player GregFPS:

Treyarch releases hotfix after first major BO4 update; Patches loot bug

Treyarch releases hotfix after first major BO4 update; Patches loot bug 2

Treyarch has announced a new update on top of yesterday’s first major patch. A bugfix patch was confirmed for BO4’s special Blackout Halloween event. The event is now available to all PS4 users and is accessible via the Black Market. Seasonal gear is present which may be used across all modes- not just limited to the game’s blockbuster Blackout mode.

Developer Treyarch has also made a new Halloween Calling event for Zombies mode. The special event includes a new bunch of challenges in Zombies, which allows players to earn special rewards by completing them. The event will last the same duration across both PS4 and Xbox One and PC.

There’s been a host of bug fixes to the new patch, which includes the infamous bug where players couldn’t loot an enemy if their backpack was a full capacity.

You can read the full list of bug fixes for latest Call of Duty: Black Ops 4 patch as follows:

  • Blackout
    • Death Stashes
      • Fixed an issue where players were sometimes unable to loot items from a Death Stash.
  • Multiplayer
    • General
      • Addressed an issue that prevented players from earning Contraband Tier progress.
      • Addressed an issue that prevented players from earning the proper amount of Contraband Tier progress in round-based games.
      • Addressed an issue with some MP matches ending in “Game Session No Longer Available”.
      • General stability improvements in the Black Market.
    • Create-a-Class
      • Addressed an issue with Attachments applying to the GKS.
    • Special Issue Equipment
      • Resolved an exploit that led to unlimited Seeker shock mines.

Call of Duty: Blacks Ops 4 will get its first major patch today

Call of Duty: Blacks Ops 4 will get its first major patch today 3

Call of Duty: Black Ops 4 will be getting its major update today, when it’s just one week after its very successful release that shattered Activision’s day one sales records. After a launch like that and continued community feedback, Treyarch will be scheduling a new update today with some changes to the hottest game on the market right now.

The game sold more than $500M in just three days on the market, which made it the best-selling game on launch in Activision’s history.

Treyarch announced on Twitter that they’ll stabilize, remove, and change some aspects and features across all game modes on BO4. There will also be a special double XP weekend, starting today to celebrate the game’s first week. The specific modes where this event takes place is still yet to be announced. Zombies mode should use the double Neulium Plasma to their benefit so they can buy extra Elixirs.

Call of Duty: Black Ops 4 is currently available on PS4, Xbox One, and PC. We’ll cover the updates to the game after the first major update. See you post-patch!

 

Call of Duty: Black Ops 4 still has no sign of COD points from Treyarch

Call of Duty: Black Ops 4 still has no sign of COD points from Treyarch 4

Treyarch’s Call of Duty: Black Ops 4 has been a massive success. The game sold more copies on day one release in Activision’s entire history. And the game is being fine-tuned with player feedback via social accounts.

The next thing players seem to be waiting for them is the ability to use their COD points (Call of Duty points) to make in-game purchases. They can buy a variety of products each giving them some unique way to stand out.

Players have been using COD points as premium currency for a year now and expect that each release of the game will allow them to buy COD points for cosmetics, weapon skins, and some unique weapons.

But in BO4, there hasn’t been any mention of COD points, even though the currency was part of the game’s pre-order specials. The special editions of the game that cost over $100 promise a large sum of COD points on launch. But players were reporting that their premium points were nowhere to be found. And right now, players can’t even check how many points they have.

Treyarch still hasn’t said anything about when players will get access, so players still aren’t sure exactly what they can buy with $100. The game has no signal of microtransactions so far, with Blackout. Zombies mode has some microtransaction details, but not much. There’s a place where you can buy Concoctions with currency earned through matches- and only this way, but other than that, there’s no mention of COD points right now.

We’ll have to see what Treyarch has planned.

KARNAGE shows off Diamond camo in BO4; Treyarch praised

KARNAGE shows off Diamond camo in BO4; Treyarch praised 5

The Diamond camo in BO4 is pure awesome. Treyarch has gone to new heights with the camo by adding a new color-changing effect for every five kills you get without getting killed yourself. The camo turns to various shades of blue, red, and green.

But when you get a color change seven times during a single match, the Diamond camo starts becoming animated into a rainbow effect. This was discovered by KARNAGE, a clan on Black Ops 4.

Here, they show off a Tactical Rifle called the Swordfish:

To get the Diamond camo, you have to land 100 headshots with a weapon to get the basic set, then you’ll unlock the next set. Once all the challenges are unlocked for a set, you’ll get the Gold camo for that weapon. Once you earn the Gold camo for every weapon, you’ll get the legendary Diamond camo for all weapons in that glass.

However, there’s one last camo you can get once you unlock- assuming you can get Diamond for every weapon class. The camo’s called Dark Matter, and this one’s only for the most dedicated players. You can guess how you’ll look just from the name. Do you have a Dark Matter camo already? Let us know in the comments!

CoD: BO4 shatters day one sales records in total Activision history

CoD: BO4 shatters day one sales records in total Activision history 6

Activision came out with a press release yesterday to announce their latest publication, Call of Duty: Black Ops 4, has been the most successful day one digital release in the publisher’s entire history. This means that sales for CoD: BO4 broke all previous sales records- including the record set by Call of Duty: WII and broke the record for day one sales on the entire PlayStation Store and release day sales on Xbox One.

PC digital sales were over double that of those set by WWII on first day sales. Player count also grew since last year’s release. The press release also had a remark from Call of Duty Executive VP and GM Rob Kostrich:

Black Ops 4 is an incredible game, and the community’s response to it has been amazing. We have shattered multiple digital day one sales records, and the number of people who connected online on day one to play has grown year on year. But probably the most important thing is that the community is having so much fun across Multiplayer, Zombies and Blackout. We are so incredibly thankful for the community’s trust and support. This is just the beginning, it’s going to be an incredible journey with Black Ops 4.

This is the first entry into the CoD lineup that features a battle royale mode and has absolutely no single-player campaign. BO4 is available for PS4, Xbox One, and PC.

CoD: Black Ops 4 new patch on launch day; What’s new?

CoD: Black Ops 4 new patch on launch day; What's new? 7

Treyarch has released a new launch day patch for Call of Duty: Blacks Ops 4 that covers everything from UI to FPS to player count. This is the first major update Treyarch has released so far, and it just so happens that’s it on the launch of CoD: BO4.

Let’s dive in and see what’s new.

The major change is for FPS for PC players. Originally, it was capped at 120FPS. Now Treyarch has raised that to 160FPS this afternoon and eventually plans to remove the FPS cap in the coming days. Now PC gamers can enjoy BO4 without stutter and get that silky smooth G-Sync or FreeSync gameplay they crave.

The right-click bug where a UI would appear in the Personalization menu was fixed. This was pretty annoying to deal with. A few other UI bugs were fixed with menus being persistent when the game starts or Socials/Settings menus being not accessible during Blackout.

Razor Wire also now won’t trigger “team kill” detection in Hardcore modes.

Spawning locations in Domination were fixed.

Some general stability improvements have also been made.

Some other minor fixes were also released to all platforms today. Various UI enhancements for the menus were updated and some stat tracking problems were fixed in Blackout mode. Apparently, some players had XP issues for multiplayer which has also been resolved.

Some mode changes for Zombies have also been added. Easter eggs are now live for all regions so you can hunt down and find the hidden eggs all over the Zombies game modes in Voyage of Despair, IX, Classified, and Blood of the Dead.

And a few other fixes were also done: FFA players would also sometimes appear on a team together, this has been fixed. Players can also now get extra XP for unlocking Reactive and Mastercraft camos. And some game descriptions for Challenge modes were fixed.

Treyarch is monitoring the BO4 subreddit for player feedback and will have another detailed update coming tomorrow, October 13th. Right now, they’re actively listening to suggestions, bugs, and other posts by players across their social channels based on a post on the BO4 subreddit:

“First off: we’re currently tracking everything you’ve been sharing with us here on the subreddit and across our social channels. We’ll have a more detailed update coming tomorrow, so please keep your feedback coming in the comments below in the meantime. We see you.”

Here are the full patch notes (via Reddit):

Welcome to Launch Day! 

After three years, two Betas, and an incredible amount of feedback from the Call of Duty community, we’re finally able to celebrate the official launch of Black Ops 4 with you all!

This only the beginning…

You can expect regular updates and frequent communication from us going forward, just like during our MP and Blackout Betas. The big difference today: October 12th marks the beginning of a living, breathing game that we’re fully committed to over the long haul. There’s going to be a lot to talk about, starting with today’s game update.

First off: we’re currently tracking everything you’ve been sharing with us here on the subreddit and across our social channels. We’ll have a more detailed update coming tomorrow, so please keep your feedback coming in the comments below in the meantime. We see you.

Also, a hugely important piece of news for our Zombies players: we’ve enabled Easter Eggs worldwide in Voyage of Despair, IX, Blood of the Dead, and Classified! Good hunting out there.

We’ve made the following updates to the game today (Global):

  • General
    • Made many stability and UI improvements based on early tracking of live issues prior to official launch.
  • Multiplayer
    • Fixed an issue where Free-for-All players could sometimes appear on a team together.
    • Players are now granted bonus XP for unlocking Reactive and Mastercraft camos.
    • Corrected some inaccurate Challenge descriptions.
  • Zombies
    • Turned on Easter Eggs for all Zombies levels.
  • Blackout
    • Addressed some issues with Merits and stat tracking.

We’ve also made the following additional fixes specific to PC:

  • Framerate
    • Framerate cap increased to 160 FPS; uncapped framerate planned in the coming days.
  • Menus
    • Fixed an issue causing a UI error to appear when right-clicking characters in the Personalization menu.
    • Fixed an issue that caused UI elements to persist on screen when opening the Player menu at the same time as a match starting.
    • Fixed an issue causing the Social and Settings menus to be inaccessible when spectating in Blackout.

And of course, there are many other improvements in the works based on reporting from the community. Here are just a handful of the big topics that we’re working on for future updates:

  • We’re aware that players have been able to use Gestures (often referred to by the community as “Emotes”) to peek around corners in modes where that can create an unfair advantage. We’re currently working on an update that creates two systems for Gestures – the default system that is in the game now, and a competitive version that disables free look and applies different camera settings to prevent using it to see around corners. The default system will be used in parts of the game where corner peeking won’t affect gameplay balance (like the staging area of Blackout), and the competitive version will be used in modes where a more restrictive camera system is needed. We want players to always have fun with Gestures as intended, but never at the expense of fair gameplay!
  • There have been reports of sub-optimal spawning in Domination. We’re aware and working to improve that immediately.
  • Razor Wire should never trigger “team kill” detection in Hardcore modes. This is unintentional and will be fixed.

These and many other improvements are in progress, so stay tuned to this subreddit for future updates. This post is just the first of many. Remember to tag your craziest clips with #CODTopPlays on Twitter, stay hydrated out there, and enjoy everything all three modes have to offer! We’ll see you online.

-Treyarch

CoD: Black Ops 4’s split screen mode is awesome; Works for Blackout and Zombies

CoD: Black Ops 4's split screen mode is awesome; Works for Blackout and Zombies 8

Split screen mode has long been a lost art ever since the good old days of N64 gaming with 4 players on a single TV. Most games nowadays don’t have split screen support and require that you and your friend both have their own copy of the game, a TV, and a console.

Call of Duty: Black Ops 4 has split screen, and players are excited over this feature. It’s like a blast from the past. To play with a friend on the same console is awesome. And to play the new CoD is even better.

You’ll both need a PSN or Xbox Gold subscription. You’ll have to log in to each one after selecting the split screen option from the menus. Then you both need to log in to the same lobby together and bam- you’re playing CoD: Black Ops 4 in split screen.

This feature is obviously well-appreciated, as a post on Reddit garnered more than 2K upvotes just talking about how awesome to see something like this in a modern game should be done a lot more often.

Blackout allows split screen multiplayer and is the first ever battle royale game to offer this feature. Zombies also supports split-screen multiplayer also, which is a nice return as it wasn’t available on the Xbox 360 or PS3.

Split screen is available for both Xbox One and PS4, but not on PC yet, which makes sense. If you’re going to play together, you do it on a couch. On a TV. Split screen PC is a whole ‘nother world that’s just not as popular as getting together on a console.

Image: Reddit

New Blackout trailer released; CoD: Black Ops 4 launches tomorrow

New Blackout trailer released; CoD: Black Ops 4 launches tomorrow 9

Call of Duty: Black Ops 4 comes out tomorrow, the 12th of October. With just a single day left in the calendar, the fans are stoked about tomorrow’s launch of the next CoD entry. This one will have no single player campaign and is fully focused on multiplayer. Blacks Ops 4 will also be the first CoD game with a battle royale mode called Blackout.

The latest trailer released for CoD shows off the intense action of Blackout. This mode is apparently the focus of the game and you can definitely see Treyarch put in a lot of their effort. The trailers show a hectic, chaotic war zone with adrenaline-fueled action that just slaps you across the face. Twice. Just watch the trailer and you’ll understand.

CoD’s Blackout mode has gone under many revisions since the beta test back a few months ago. Player counts have increased, FPS has been capped, and much other quality of life improvements like item pickup toggling have been implemented. The focus is on fast-paced combat as 80 players fight to be the last one standing across land, sea, and air. Weapons, throwables, vehicles, and even the radio control car are all shown in the trailer. We also see a flash of grappling hooks and wire traps.

The trailer shows that players will be fighting on the biggest map ever created, complete with character unlocks, perks, and even zombies. Blackout is like everything a player could want packed into a single game, thrown into a blender with steroids, and then lit on fire.

Is the real game actually like this? Probably not. These are all just scenes taken from game footage. There will be slow segments of course, where the game feels like a walking simulator on a such a huge map. Then again, Treyarch has been working hard on this, so who knows how the actual gameplay will be like. But if the actual Blackout mode can meet half of what’s seen in the trailer, we’ll have a very intense battle royale game on our hands. We’ll find out soon.

CoD: BO4 rolls out for PS4, Xbox One, and PC tomorrow.

Call of Duty: Black Ops 4’s Nuketown revealed: It’s in Russia.

Call of Duty: Black Ops 4's Nuketown revealed: It's in Russia. 10

Treyarch just released a new teaser picture for their upcoming Nuketown map. Black Ops 4 rolls out this Friday and the launch day maps have already been confirmed. Nuketown is scheduled to release next month, but fans are unsure which Black Ops game the Nuketown map will be modeled after.

Treyarch’s latest tweet shows off a city limits sign that reads “W3LCOM3 TO NUK3TOWN” with a population of “11” and counting. To be specific, it’s more like 10.5.

The tweet was written in Russian, which easily suggests that the map will be located in a snow environment, which would actually be the first of its kind for a Nuketown map in Black Ops history. This sets up the scene for some nighttime camouflage and CQC with sniper locations. That’s typical of snowy maps in games- or at least what I imagine first hand.

Nuketown is one of the confirmed maps with the other 14 being available on launch day. The map will roll out sometime next month. PlayStation 4 owners will get to play the map a week early as part of Sony and Activision’s partnership.

Nuketown has been featured in every single Black Ops games since the beginning. With a smaller roaming area, the map is known for intense CQC and fast-paced action, with sniping at close distances (no scope!).

The new Blackout mode will also be in the form of Nuketown Island, where players will land on in an all-out last man standing battle royale mode, which has been revised many times since the beta hosted back in August.

The game comes out this Friday for the PS4, Xbox One, and PC. See our coverage of Call of Duty: Black Ops 4.

Call of Duty: Black Ops 4 “Multiplayer Overview” trailer; Dan Bunting discusses game modes

Call of Duty: Black Ops 4 "Multiplayer Overview" trailer; Dan Bunting discusses game modes 11

Call of Duty: Black Ops 4 will launch this Friday. Fans will finally be able to get ahold of the newest entry into the long-running series of CoD games.

This time around, there will be no single-player campaign and Treyarch has decided to focus on the multiplayer aspect instead. There will also be the first-ever battle royale mode, called Blackout. It’s pretty much Treyarch’s attempt at a battle royale game mode and has seen success in the beta test.

Since then, the mode’s been adjusted multiple times for player count, weapon pickup, and server FPS performance.

Treyarch has already released a ton of promotional trailers for BO4– even one with Post Malone as a cut-out meme pasted into various scenes.

Just today, they released another “Multiplayer Overview” trailer to show off the game’s multiplayer goodness. There’s nothing that we already don’t know, but the video does have the co-studio head at Treyarch, Dan Bunting, talking about the multiplayer modes and gameplay and such. (You can view the trailer at the end of the article.)

Bunting also speaks about the game modes Black Ops 4 will have on launch day- Heist and Control, which were both previewed on the multiplayer beta back in August.

Call of Duty: Black Ops 4 comes out on October 12th. The game will be available for PC, Xbox One, and PS4. You can pre-order it now at any major retailer. Stay tuned for updates on launch day. Also, check out the launch day maps.

Black Ops 4’s Blackout mode: Longer revive timers, increased crawl speeds

Black Ops 4's Blackout mode: Longer revive timers, increased crawl speeds 12

CoD: Black Ops 4 has seen many changes recently after the player feedback from the open beta test on PS4 that ran a few weeks ago. We’ve seen FPS increases, player count increases, item pickup changes, and many other fine tweaks.

Treyarch is still working around the clock to finalize the Blackout mode before CoD: BO4 rolls out next Friday, October 12th. They want to ensure the best performance while not bogging down their servers so players get a positive gameplay experience.

An online personality, Tejbz, revealed that he was told directly by Treyarch that the revive timer in the Blackout mode was doubled in length, but then a developer has come out of the wild and said that it’s not exactly double. This dev was Matt Scronce, Senior Game Designer at Treyarch. He noted the following:

“Blackout was 3 seconds revive in beta and we’ve increased it to 5 seconds for launch”, he said in a Reddit post.

And to balance the revive timers, they increased the character crawl speed after you get downed. This way you can run (well, crawl) for cover while your teammates revive you or take down the enemies.

Scronce said that the Medic perk will become a useful attribute, which reduces the revive time by half. This perk was widely underused in the beta, so this just may make it meta. Posts on Reddit surfaced:

Double the revive time of Beta in full release. The right move IMO. Thoughts? from Blackops4

Other battle royale games have much longer revive timers anyway, with Fortnite being a whole 10 seconds. Scronce remarks:

“We enjoy the gameplay around revive times at a quicker pace compared to the genre standard.”

Call of Duty: Black Ops 4’s Blackout mode will be the first time the series has attempted a battle royale mode. It’ll also be the first CoD game with no single-player campaign. The game will undergo changes as time goes on to improve the gameplay and performance- namely FPS and server balancing. The game comes out next Friday.

See the officially confirmed Call of Duty: Black Ops 4 launch day maps.

Every Call of Duty: Black Ops 4 map confirmed for launch day

Every Call of Duty: Black Ops 4 map confirmed for launch day 13

With Call of Duty: Black Ops 4 launching next Friday, fans have been curious as to what maps will be confirmed on launch day. Last year’s CoD: WWII only had 9 maps and fans were lukewarm about it. This year, fans are concerned that CoD: BO4 may have the same lukewarm offering once again.

David Vonderhaar of Treyarch stated in an interview that every launch day map is now “public knowledge” but this wasn’t entirely true, as new maps have since then been revealed over time. So far, we know there are 10 new maps, 4 remakes of older maps, and Nuketown will also be back in a later free DLC pack.

Right now, these are the confirmed maps on launch day for Black Ops 4:

NEW MAPS

Arsenal: “Hostile covert ops on a manufacturing facility of a powerful North American military defense contractor means someone may have stolen the keys to the castle.”

Frequency: “A covert listening station deep in the mountainous region of Hunan Province is being used to track strategic targets across the globe.”

Contraband: “Surveillance of an international arms smuggling operation has uncovered this shipping hub on a remote, uncharted island off the coast of Colombia.”

Hacienda: “A lavish vineyard estate situated on a quiet lake in the Spanish countryside, home to a high-ranking crime syndicate boss.”

Payload: “A defensive ICBM launch facility deep in an Icelandic mountain range has been infiltrated by hostile forces attempting to steal a nuclear warhead.”

Seaside: “An anti-government protest in this quaint coastal Spanish town grew out of control and forced a military shutdown.”

Gridlock: “A Japanese metropolis whose city center has been jammed up by a bank heist gone wrong.”

Icebreaker: “A long lost Nuclear submarine in the Arctic houses a uranium supply which a Russian unit has come to salvage.”

Militia: “Anti-government extremists backed covertly by a Russian cell are stockpiling weaponry in a remote region of Alaskan wilderness near the Bearing Strait.”

Morocco: “Rebels in a small Moroccan village are using government military supply planes as target practice as they fly over the surrounding Sahara Desert.”

REMAKES

Firing Range: “US Forces gear up for red team/blue team combat exercises in this Guantanamo Bay military base.”

Jungle: “The heat is on as Cold War forces collide in the sweltering depths of the Vietnam jungle.”

Slums: “Street battles rage in head to head heat through the center of a run down Panama neighborhood.”

Summit: “Cold War surveillance is at its peak above the clouds in the mountaintop listening post in the Ural Mountains.”

Nuketown will be free next month, but it’s unsure whether it’ll be from BO1, BO2, or BO3. Stay tuned for updates.

Source: GameSpot.

Black Ops 4: New Zombies trailer, new maps, launch day news

Black Ops 4: New Zombies trailer, new maps, launch day news 14

A new video was uploaded to the official PlayStation YouTube channel, which shows Call of Duty: Black Ops 4’s Zombies game mode Director, Jason Blundell, giving a developer’s behind-the-scenes look at the new game maps which will be available on launch day. He puts it to the fans that he’s clearly excited about this version of Zombies as you can tell by his enthusiasm during the video (linked within the article).

Previous CoD games launched with only a single Zombies map, but this time around, there will be a whole trio of Zombies maps for players to shoot down the undead- they’re called XI, Blood of the Dead, and Voyage of Despair.

IX has players going back in time to a medieval-like arena with costumes to match the craze. Players will be able to experience the all the violence and gore that once was in the olden days. The whole map is decorated with medieval-themed objects and the player costumes are ridiculous, funny, and awesome at the same time. If there’s any map I’m going to play first, it’s going to be this one for sure. Going back in time is much nicer than going forward, no?

Blood of the Dead previous map that was once used in the series already, so it’s a retro map in a way. Think the map Mob of the Dead back in Black Ops II. Now reimagine it with a similar theme and construct, and you have a new map. Players will see the familiar NPCs as they attempt to escape from the prisoner’s island.

Voyage of Despair is another map that involves time travel where players will go back in time to the Titanic and duke it out on the infamous ship. But this time, Blundell says there’s “more to the situation than just icebergs.” You can run around the ship and see crashing waves, ship-themed objects, and zombies as far as you can see!

The Zombies game mode has become a staple of the CoD series. Ever since its debut as an easter egg back in CoD: World at War in 2008, the game mode has grown into a fan-demanded no-holds-barred adrenaline-fueled experience.

Blackout will be the first time CoD has attempted a battle royale mode. So far, it has seen a lot of praise during beta testing. This could be another “Zombies” in the making.

Call of Duty: Black Ops 4 launches on October 12th for the PS4, Xbox One, and PC. See launch day notes if you’re amped.

CoD: Black Ops 4’s Blackout mode will have 120 FPS Cap; Pre-load details

CoD: Black Ops 4's Blackout mode will have 120 FPS Cap; Pre-load details 15

With Call of Duty: Black Ops 4 on the way, releasing on October 12th, PC fans have been debating about when the pre-load launch would be available and what FPS the Blackout mode would be running on launch day. Hardcore fans want the details, and we’ve done some research to find out some of this prized and glorious detail.

The PC pre-load will go live on Tuesday, October 9th. The game will be available on the Battle.net launcher for the first time in the history of the CoD series.

Treyarch also confirmed that the FPS cap will be a decent 120 FPS on PC. Although this may not appeal to those 240Hz gamers, it’s still decent for the majority of players. Treyarch will likely raise the cap (or uncap it) later on. This is to ensure server stability and prevent lag and crashes rather than getting players the best-looking gameplay.

Update: Treyarch plans to raise the cap to 144 FPS when the servers become stable and then uncap it after the first few days of launch.

Fans of the regular multiplayer modes will be running uncapped as soon as the game launches. This only applies to Blackout.

CoD: BO4 is the first game in the series to not have a single-player mode, as fans dig the multiplayer and that’s what Treyarch is focusing on.

Here’s a copy of the announcement from Treyarch regarding FPS and pre-load on PC:

Black Ops 4 Launch on PC

October 12th is rapidly approaching – not fast enough, we know. We can’t wait to get the game in your hands either. We’ve been working really hard together with our partners at Beenox, to optimize the game on PC in preparation for day 1 and beyond.

Over the last few weeks, there are a few questions that have risen to the top of your list, so we’d like to get to them here…

Pre-Loading: Players who have pre-ordered via Battle.net can begin pre-loading on Tuesday, October 9 (PDT).

Blackout on PC: We’re really looking forward to players dropping into Blackout on day 1 – we’ve made a number of updates to the game, all based on your feedback, and we can’t wait to show you how hard we’ve been at work. One thing we’ve seen and heard people ask about is the PC framerate…

Part of our commitment to the PC is to support uncapped framerate in the game.

During the Blackout Beta, we made the decision to cap it at 90fps to monitor performance and online stability. The reason for this approach was that as a Beta we had a lot of testing to do. It made sense for getting the game right for the whole community, and we were happy with the end result and the data we pulled from this approach.

We’ve come a long way since the Beta, thanks to all your feedback, but we still want to roll things out carefully.

Since the framerate affects the load on the servers, we want to ensure that the game delivers a great playable experience for everyone who dives in those first moments.

So, our plan: 

• At launch, we will start Blackout with a 120fps cap on PC

• Ensure the moment the game launches that it has high stability for every player

• Raise to 144fps as soon as the servers are stable

• And assuming all looks good, enable uncapped framerates within the first few days (Zombies and Multiplayer modes will be uncapped starting immediately on day 1.

This is the right plan to ensure a smooth, playable game for the whole community out of the gate.

As always, we are listening and hear you loud and clear. Please share your feedback, and stay tuned for frequent updates on our progress here and on twitter @treyarchpc

/Rob

 

CoD: BO4’s Blackout Mode gets a new option for picking up items

CoD: BO4's Blackout Mode gets a new option for picking up items 16

Call of Duty: Blacks Ops 4′s Blackout Mode (the battle royale mode) has been changed slightly. This isn’t the first time it’s been changed. Ever since the player feedback from the successful beta, the game has evolved to meet player demand and to balance the game.

Blackout Mode is CoD’s take on the battle royale mode which many games are jumping upon the bandwagon. Players will be dropped onto a map and compete to be the last one standing. The mode includes all maps from previous CoD games and combines them all into one giant map. A few revisions have been made since the beta that took place from September 10-17th. Player counts increased and several balancing issues were addressed.

Previously, players would have to hold the item pickup button in order to add a new item to their inventory. This was annoying since players would have to stop and stare at an item to pick it up, which wastes valuable time and makes you vulnerable to enemy fire. Now, instead of holding down the button, you can now have the option to simply press it instead to grab loot, but you won’t reload your weapon.

This comes from Game Design Director at Treyarch, David Vonderhaar, who posted a tweet on his Twitter account with an image showing off the new item swap option. He lets players know that this means reloading while looking at items isn’t possible if it’s toggled on:

Call of Duty: Black Ops 4 rolls out on October 12th for PS4, Xbox One, and PC.

 

Black Ops 4’s Battle Royale “Blackout” trailer released

Black Ops 4's Battle Royale "Blackout" trailer released 17

Call of Duty has been releasing some tidbits of details regarding their latest entry into the Black Ops lineup over the past few days. Fans have been demanding a more detailed look at Call of Duty: Black Ops 4’s Blackout mode. Just a few hours ago, Activision and Treyarch officially released their first ever full trailer for … Read more Black Ops 4’s Battle Royale “Blackout” trailer released

CoD: WWII Covert Storm event is live – new weapons, challenges, and events

CoD: WWII Covert Storm event is live - new weapons, challenges, and events 18

Earlier this week, Sledgehammer Games revealed a new in-game event for Call of Duty: WWII gamers. It’s called Covert Storm. And it’s a decent one. This event is now live for Xbox One, PC, and PS4.

Unlike the previous events, this one adds a ton of content for free, though it’s just a tad less than normal. Three new weapons have also been added:

  • AS-44 AR
  • Prot X-1 SMG
  • VMG 1927 LMG

The AS-44 can be earned by reaching the max level in the Commando Division.

Aside from weapons, newly animated camos and a community challenge are also now live in CoD. This content pack, however, has no new maps with the update. But then again, this is more likely the last event before the next Black Ops game rolls out in October.

For players who’ve already played their share of WWII, you may want to check out the trailer to see what’s new while your game is updating. It pretty much highlights everything that’s new in this update.