Fallout 76’s Nuclear Winter beta test period extended

Fallout 76's Nuclear Winter beta test period extended 1

Nuclear Winter, Fallout 76’s battle royale mode has been extended beyond the previous beta testing time frame. Until when? Bethesda says, “indefinitely.” The new beta BR mode still is beta, and will continue to undergo beta testing until Bethesda is done collecting sample data for its new mode. Supposedly, the beta period would only run … Read more

Fallout 76’s battle royale mode explained, Nuclear Winter

Fallout 76's Nuclear Winter mode explained.

Fallout 76’s battle royale mode is definitely a controversial topic. Regardless, the latest offering from Bethesda in the Fallout is nothing but a battle royale mode, and here’s how it works. The upcoming Westlanders expansion pack will be coming soon, but while that’s still on the way, we’ll have a piece of Nuclear Winter- the … Read more

Bethesda to bring DOOM Eternal, RAGE 2, and Wolfenstein to Steam

Bethesda will be bringing over their newest games to Steam, which will mean the game will be available for PC players outside of Bethesda/Epic.

Bethesda is coming back on track after its disastrous release of Fallout 76. While we’re all in the midst of the Metro Exodus fallout and The Outer Worlds both becoming Epic Games Store exclusives, Bethesda seems to be doing something right by bringing their own digital games over to Steam like how many players want it … Read more

Bethesda will be showing off Doom Eternal at #BE3

Bethesda will be streaming E3 and Doom Eternal during their press conference. We may also see other games like ES6.

Bethesda has confirmed to be holding another press conference this E3 and Doom Eternal will be shown off at the panel. Bethesda hasn’t been having the best of times lately with their disastrous release of Fallout 76, though it has changed a lot and we’re at the beginning of their Wild Appalachia update which promises more content … Read more

New Fallout placeholder spotted on Amazon – Remake or Fallout 5?

Fallout next game.

Bethesda was found to have a placeholder on Amazon for an upcoming game. The listing had a Fallout-style countdown timer. Uh oh- have they done it again? Probably not. Bethesda seems to be getting their act together after the disaster that was Fallout 76. They’ve released a Fallout 76 roadmap with the Wild Appalachia update. … Read more

Fallout 76 “premium” leather jacket brings the memes

Fallout 76 "premium" leather jacket brings the memes 12

Bethesda has annouced a “premium” Fallout 76 leather jacket available for purchase soon. Of course, given their pretty shaky history ever since the game rolled out two months ago, there’s been mostly criticism over everything they’ve done to it so far. One of the most notable things that happened was the cheap nylon bags they … Read more

Trailer for new expansion, Isle of Madness, for TES: Legends released

Trailer for new expansion, Isle of Madness, for TES: Legends released 14

Bethesda will be releasing its new expansion Isle of Madness for The Elder Scrolls: Legends on January 24, 2019. They’ve been making headlines this week with the announcement of their expansion for ESO, Season of the Dragon. And now they’re releasing another important expansion for The Elder Scrolls: Legends (their card game) titled Isle of Madness which … Read more

Bethesda hosting live stream for next ESO expansion – The Season of the Dragon

Bethesda hosting live stream for next ESO expansion - The Season of the Dragon 15

Bethesda has annouced a live stream that they’ll be hosting to show off details about the next Elder Scrolls Online expansion. Data miners had already unearthed an upcoming expansion for Elder Scrolls Online game last week with some juicy details such as a new Necromancer class combined in the expansion. Zenimax then posted a tweet on … Read more

Fallout 76’s “Atomic Shop”: Overpriced, false advertising, and possibly illegal?

Fallout 76's "Atomic Shop": Overpriced, false advertising, and possibly illegal? 17

After a brief fallout from Bethesda’s lazy Fallout 76 launch, canvas bag scandal, and an alleged legal lawsuit for not honoring refunds on the PC version, they may be in hot water once again. Bethesda’s screw up this time around relates to Christmas-themed items in the Atomic Shop- the game’s microtransaction store that offers cosmetic … Read more

A giant 15” Fallout 76 Vault Boy Bobblehead worth looting

A giant 15'' Fallout 76 Vault Boy Bobblehead worth looting 18

Gaming Heads announced today that they’re releasing a giant, 15-inch tall Fallout 76 Vault Boy bobblehead figure. They claim to have made the world’s first polystone resin Mega Bobblehead for the recently released survival game Fallout 76. Although the game got a shaky start, it’s receiving weekly updates to fix the mess that’s been plaguing players since … Read more

DOOM for Switch gets a special update for DOOM’s 25th anniversary

DOOM for Switch gets a special update for DOOM's 25th anniversary 19

Panic Button, the developers of DOOM for the Nintendo Switch has announced that they’ve updated the game to coincide with the 25th anniversary of the series. The new update features some increased performance, a friends list feature, and the ability to even add recent layers in multiplayer to your friend’s list. There’s also an option … Read more

Fallout 76’s December 4 update will raise stash storage to 600 pounds; Full patch notes

Fallout 76's December 4 update will raise stash storage to 600 pounds; Full patch notes 20

Fallout 76‘s rocky start will require more than just two giant patches to redeem itself.

Right now, the game is still poorly rated with a lot of mixed reviews and many 1-star reviews all over the web bashing Bethesda for releasing a rushed and empty shell of a Fallout game. Some are even threatening to sue them for not honoring returns.

Bethesda is under heat and trying to repair the game to make the whole thing a far more enjoyable experience. A new patch is scheduled for December 4 next week which doesn’t even compare to the previous patches in terms of size. From the patch notes, it’s an update built for fixing a ton of bugs and changing some elements that the community has complained about, such as increasing your storage capacity to 600 pounds.

The update is just 3GB for consoles and a mere 36MB for PC. This is the next closest schedule update to release for Fallout 76 and Bethesda has uploaded the patch notes (pasted below). There will be another update on December 11 which will include CAMP changes and some respeccing features, alongside the regular bug fixes.

At this point, the game is still in need of major repair for the plethora of bugs (some game-breaking ones) found all over the world. Afterward, they should focus on the quality of life and gameplay updates. Bethesda seems to know this already and thus is releasing bug patches first.

The patch will drop for PC and consoles on the same day.

Here are the patch notes for the December 4 Fallout 76 update:

GENERAL

  • Performance: PC framerates are once again uncapped. However, reaching very high framerates will no longer cause movement speed to increase. This was originally fixed in the November 19 patch.
  • Stability: The Fallout 76 game client and servers have received additional stability improvements.

C.A.M.P., CRAFTING, AND WORKSHOPS

  • Stash: Maximum stash storage has been increased by 50%, to 600 pounds. This is a conservative adjustment, and we plan to increase the storage cap further in the future once we’ve verified this change does not impact the stability of the game.

BALANCE

  • Enemies: XP rewards for killing high-level creatures have been reduced.
  • Bosses: Fixed an issue affecting instanced Boss loot. Players should now correctly receive 2-4 items per boss, depending on the creature’s difficulty and level.
  • Weapons: Automatic weapon damage has been increased by approximately 20% across the board.

PVP

  • Weapon Effects: Hitting another player with a Cryolator now applies a Chilled, Frosted, or Frozen status based on how many times they are hit. The duration of movement speed reductions applied by these effects have been significantly decreased.

BUG FIXES

STABILITY AND PERFORMANCE
  • Console: Fixed an issue that could cause the player to encounter an infinite loading screen when signing out of their console account while playing Fallout 76.
  • Xbox: Addressed a crash that could occur when sending multiple team invites immediately after exiting Vault 76 to a player who is not a friend.
GENERAL
  • Power Armor: Fixed an issue affecting Power Armor frames that could prevent the player from exiting their Power Armor.
  • Nuke Silos: Flipboards inside Nuke Silos no longer display portions of launch codes too soon after the codes were reset for the week.
C.A.M.P., WORKSHOPS, AND CRAFTING
  • C.A.M.P.: Moving C.A.M.P. locations will now correctly move standalone items built by the player into the build menu’s Stored tab.
  • Workshops: On PS4, wires will no longer appear to float in mid-air when attempting connect two or more objects.
  • Turrets: Will no longer become invisible if the player is not present at their C.A.M.P. when their turrets are destroyed.
PERKS
  • Perk Cards: Ranking up a Perk Card will no longer cause a duplicate card to appear.
SOCIAL
  • Teams: Fixed an issue that could prevent a team from being correctly formed in a game world after creating the team on the Main Menu when both players are using new characters.
  • Teams: Display durations for social notification have been reduced when many notifications are pending. This should help address an issue in which players did not see that they successfully joined a team.
SURVIVAL
  • Mutations: The Electrically Charged and Unstable Isotope Mutations no longer provide the player with bonus Health.
USER INTERFACE
  • AFK: Players will now be disconnected from a game world after 10 minutes of inactivity and will be prompted with a timer 1 minute before being kicked.
  • Atomic Shop: On PC, cursor position will no longer be disjointed from clicks in the Atomic Shop while using 16:10 resolutions.
  • Enemies: Red crosshairs and enemy health bars will no longer persist on-screen when an enemy is no longer in view.
  • Localization: Subtitles will now appear correctly, and English voiceover will play, for game clients in languages that do not have their own localized voiceover when listening to a Holotape or interacting with robots.
  • Pip-Boy: Fixed an issue that could cause duplicate data to appear in the Pip-Boy’s Stat and Effects interfaces.
  • Respawn: Dying while severely overencumbered will no longer remove all map markers when attempting to respawn. Instead, the player can now respawn at the nearest discovered Map Marker.
  • Quest Tracker: Quest objective notifications will no longer appear for inactive Quests immediately upon connecting to a world.

The Elder Scrolls: Blades delayed Q1 2019

The Elder Scrolls: Blades delayed Q1 2019 21

Bethesda announced their new mobile game called The Elder Scrolls: Blades at E3 this past summer, and we haven’t really heard much about the game at all other than tidbits here and there.

The game was set to be released before this year’s over, but now that’s no longer the case. Blade’s release date has now changed, and this isn’t Bethesda’s first time pushing back a game.

Today, the official Edler Scrolls Twitter account said that The Elder Scrolls: Blades is now set to release in early 2019, which is only a minor setback considering that it’s only a few months of delay from the previous release window. The game hasn’t been making headlines much other than Apple’s keynote event back in September, so not much information is known about this particular title.

The mobile game will be set to release on both iOS and Android. Most fans aren’t too excited about a mobile game, as they’ve expressed their discontent over Blizzard’s announcement of Diablo Immortal for mobile platforms.

With Bethesda currently getting a lot of negative press over their release of Fallout 76 and even threated to be sued for not honoring returns, it makes sense to push back a mobile title to both perfect it (or at least make it ready for launch day) and to deal with the mess that is Fallout 76.

The Elder Scrolls: Blades will be available via early access. You can sign up for it here.

Fallout 76: Nukes for days, terrible lag, and “stuck” Power Armor. Oh my!

Fallout 76: Nukes for days, terrible lag, and "stuck" Power Armor. Oh my! 22

Fallout 76’s launch was less-than-spectacular. And now with a share of bugs, terrible lag, and weird visual glitches, the game needs a lot of work from developer Bethesda.

One of the most exciting things about Fallout 76 were the nukes. Now, a few users have made the process of acquiring parts of a nuclear launch code and deciphering them to launch a nuke has become like a free-for-all, mundane activity.

Two programs have already been released which allows players to skip the decryption once you have all the pieces of the code. A Reddit user named joshuadaleadams created a program that lets you automatically cycle through possible codes. All you need are all the pieces of the code (all 8) and then type a question mark (?) in empty fields and it’ll automatically decipher the code. He states:

Another program called nukacrypt created by Waffle_Cop allows users to essentially do the same thing and makes the process much easier. Nukes just may be going off a lot more than we thought.

Besides nukes for everyone, another problem is that Xbox One players become stuck in the Power Armor and can’t escape it. Basically, once they take off the armor, their character’s body gets warped and stuck as if they were still wearing it. The UI is still viewable, but the character acts as if they have the armor donned. You can see that fans on Twitter are posting about it:

Other various glitches, bugs, and lag plague the game.

Some users also reported that the $200 version of the game that comes with the special Power Armor helmet had some serious quality problems. The helmet reeks of paint with a poor paint job. The voice changer and headlamp also work poorly.

We can expect Bethesda to release a patch very soon that addresses many of these problems. Nukes are bound to get nerfed in one way or another. I can smell it. Regardless, I’m still playing and don’t care. The game just came out.

Do you have any strange bugs that you’ve encountered? Let us know in the comments.

Bethesda posts warming “thank you” letter for the creation of Fallout 76

Bethesda posts warming "thank you" letter for the creation of Fallout 76 23

With the explosive launch of Fallout 76 just two days away on November 14, Bethesda Games posted a very emotional letter (posted below) on their Twitter account with a Fallout-themed photo.

The letter isn’t really a promo material, but rather a “huge thanks” to everyone at Bethesda and ZeniMax and to all the fans who helped give community feedback during the Fallout 76 BETA. It’s basically an opening credit to the game thanking everyone who took part in the development of Fallout 76 and their proud heritage of creating epic games.

The final paragraph of the letter mentions that they’re going to build future content for Fallout 76, which is a given whether it’s in the form of DLC, expansion packs, season passes, or just plain free content for the game.

New “features” will also be added like Vaults, character respecs, gear, quests, and even a freakin’ faction-based PVP system, which is the one thing I’m most excited about after reading this letter. This may be what Pete Hines was referring to in regards to the game lasting “forever.”

With the BETA program completed, community fired up, and the game ready to launch in just under two days, this is truly an exciting time for both fans of the series and Bethesda themselves for such an accomplishment.

Fallout 76 will be the ninth entry into the Fallout series and the first ever online-only Fallout game for PS4, Xbox One, and PS4. The game’s Day One patch will be larger than the actual game, so a pre-load may be handy. You can pre-order it on Amazon here.

The letter reads as follows:

“It’s with great excitement that we’re finally launching Fallout 76. A Fallout game unlike anything we’ve done. Really, it’s a game unlike any we’ve ever played.

It’s been our privilege and passion to build games that transport you into new worlds and new experiences. With Fallout 76. we’ve woven together parts of our past Fallouts, the survival genre, and massive online games, to create something unique. A game where you share in the story, and the struggle to survive, with your friends, with strangers, and with us.

A huge thanks to everyone at Bethesda and ZeniMax who supported us in making this game. Creating a new style of game has taken the best from not just our own producers, programmers, artists, and designers – but great efforts from across the company. Special thanks to our friends at ZeniMax Online, id, and Arkane who helped us. And thanks to everyone in publishing, IT, Bethesda.Net, Customer Service, Admin, and our incredible partners in QA.

And a special thank you to all our fans who participated in the BETA, with your help we’ve made the game better each week. And this is just the beginning. We have an incredible list of updates we’ve begun work on, from CAMP building improvements, new quests and events, new Vaults opening, character respecing, a faction-based PvP system, and much more.

We hope your journey in Fallout 76 is as fun and as rewarding as it was for us to build it. We can’t wait to see where the country roads take you.

All our best,

Bethesda Game Studios”

 

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